Happy New Year!
Welcome to the weekly edition of my "Daily Grind" series of blogs. The first iteration of Heal Light when the Blade of the Creator first came out is already annoying and drags the match to a grueling above ten minutes every time I am matched up with one. Then come Crystal Vespid and Tithe Collector, and "Light and Luster".
The combo of Tithe Collector and Crystal Vespid is indeed very annoying. Since the combo can heal the opponent's god, it also allows the opponent to attack with blitz, effectively killing most of my creatures on the board. Luckily, my War Deck was able to subdue it because of its quickness and with some luck from the Sanctum.
By the way, it has been nineteen days since I last posted. I can't post because I am very busy with schoolwork. I am glad I can still use my War Deck effectively, as I wanted it to be. But with some modification, I removed Iron-tooth Goblin and opted to use its strength, which is its quickness in subduing the opponent. This is currently effective because it brought me back to SOLAR GOLD for the first time since the release of the Dread Awakening expansion.
Featured Match
In this featured match I am up against the second iteration of the pesky Heal Light deck. The first one is certainly a mythical deck that can beat any deck, while both of them possess the Prophet of Light as their finishing card, this second iteration of the deck is much more pesky as it has more ways to obliterate all of the cards you have on the board.
God Power: Enrage
Mulligan
In this matchup, I do look for my 1-2 mana cards so that I can deal damage right at the start of the second turn since Heal Light decks are known to finish their opponent in the later round. My gameplan against this kind of deck is to kill my opponent as soon as possible, if not, it will be a sure loss when the later rounds come.
1 Mana
My opponent played Blade of the Creator. I played two Skollkin Valkeries.
2 Mana
My opponent played his god power and healed his god. I played my god power on one of my Skollkin Valkeries and I went face. I played Tavern Brawler.
3 Mana
My opponent played Tidal Prayer and healed his god. I played my god power on one of my Skollkin Valkeries and I went face. I played Warmonger Smith.
4 Mana
My opponent played Light and Luster. I played Incoming Raid to buff two of my creatures and I went face.
5 Mana
My opponent played Tithe Collect and Crystal Vespid and killed all of my four creatures on the board. I played Valka's Discovery to kill all my opponents Crystal Vespid. I played Piercing Bolt and I got from the Sanctum and I killed my opponent's last creature on the board.
5.1 Mana
My opponent played his god power and healed his god. I played two Raid Revellers.
6 Mana
My opponent played Tithe Collector and Crystal Vespid. I went face and I played Sole Survivor. My opponent conceded and it was GG.
My Deck
Deck Code
GU_1_6_KBjKBjCBaCBaCDqCDqIDjIDjCBBCBBOAGOAGCAZCAZHAcHAcKBhKBhCEcCEcBDJBDJKBiKBiCCLCCLMApMApIDrIDr
Here are the gameplays of my other victories
Victory # 2
Victory # 3
Victory # 4
Victory # 5
Victory # 6
Victory # 7
That is all for now, guys. I'll catch you up with the next one. I wish you all safety, good health, and abundance.
I am a Computer Engineer, blogger, farmer, gardener, father, and husband. I love countryside living, nature, and farming (rice/vegetables), and I have two decades of experience as an I.T. professional
Tides of Fate as a whole made the game worse, in my opinion. Decks enabled by Blade of the Creator are really bad as gameplay experience goes, particularly because there aren't almost any countermeasures and if you tech specifically to beat those decks, you'll likely lose a lot more against everything else.
I agree about the blade of the creator, the board wipe capability of the deck using it is just insane.
Hi, I like your deck "War" with "Sole Survivor", nice game my friend.👍👍👍
Thank you my friend.