To Ape or Not to Ape
Here it is! Which cards to ape for and which ones are a hard pass!?
Am I Crazy?? Or Am I Right!?
Well? How'd I do? Which ones am I dead wrong on?
I think some of them are so busted that it's not even funny. People will get rekt aping in and then their card will get nerfed, and all hell will break loose.
Be careful, is what I'm saying!
Buyer's Guide
Next up is a buyer's guide, that one should be up in a day or two as well, so stay tuned if you want to know which packs to pick up!
Until then!
~Copper
Follow all Copper's channels and never miss out:
Would you run An End to War in aggro? 3 mana conditional removal looks kind of hard to find room for.
I think the answer is just yes, always run it. It kills GE, kills Labyrinth Guard, kills any wall. However maybe you just use Blade of Whiteplain for that (until it is changed, which it will be).
Feels bad they are hyping it so much just to nerf half of the cards a few weeks afterwards.
Ppl have been asking for some love back to war, but this was insane.
Magic can ramp and use 3 flames at mana 9 now for 24dmg in 2 turns, or in 1 turn if reduces the spell to 0 or 1 first
Ugh. That is gonna be insane. Yeah, I don't get it to be honest... Just hoping it turns out well at this point, but I just asked Yawg the odds of Blade getting nerfed before launch and he said "0".
People about to feel rugged when they nerf Blade eventually...
Then there is the other big problem, that is the game moving even more towards a pay to win game, discouraging new players, I had a bunch of games I didn't even started for that same reason