Hi everyone,
today I saw that the upcoming changes of the new patch, so I wanted to talk about it. I will write my opinion about all changes and highlight some of them.
Because this will be a big post, I split it into 2 parts. This is part 1 will talk about the buffs and nerfs and I try to get part 2 about the changes as soon as possible.
Buffs first:
-- My highlights:
- Clear Mind
Buffed. Change text from “Foresee 1” to ”Foresee 2. “
This can have a really big inpact in my opinion. Foresee 2 is really good and can change the magic deck meta. Maybe we will see some controldeck that will go with Clear Mind in near future.
- Phalanx Lieutenant
Stats from 4/1 to 5/3 is a huge stats increase. This card can get really strong and be used instant of "Guild Enforcer", because of the 2 armor.
- Counterfeit
Change text from “If your opponent has a relic equipped and you don’t,equip a copy of your opponent’s relic. Otherwise,draw a card.” to “If your opponent has a relic equipped and you don’t ,destroy it and equip a copy of it. Otherwise,draw a card.”
This can be really huge. For me this card can get popular and also change other decks. This card is awasome against anyone that plays with weapons in this deck. If your opponent doesnt have weapons in his deck you can still at least draw a card.
I for myself just bought some of them, because i think this card will be awasome for board control decks against aggro decks. Often aggro decks got weapons and it would slow them down much.
- Moonlight Charm
stats decreased from 1/3 to 0/3, but no frenzied needed anymore to buff a creature.
In my opinion this card just got buffed really hard. You give a creatures +2/+2 for 3 turns, so in total +6/+6. Now you can also play it when you dont have boardcontrol because you dont need to get frenzied anymore. You didnt want to attack with this weapon anyways, you just attack to get frenzied and now you need to do this anymore.
-- Not that important in my opinion
- Crystal Watcher
In my opinion still too slow and a still bad.
- Inspiring Skald
Strongest creature gets the buff, dont think it will be used much more.
- Caged Berserker
4 mana instant of 5mana is nice, but for this card not that usefull, because you want to have it at least 3 or 4 turns in your hand and then you can play 5 mana creatures anyways.
- Covetous Cutthroat
Stats increase from 3/3 to 4/4, could be enough to use this card. Still I dont really know about this card, because most weapons have 2 durability and often blitz. But this card could get big, so it was hard for me to decide if it maybe is a highlight.
- Anubian Redeemer
4/5 -> 4/6 stats
I am still no fan of it, there are many better 5mana cards.
Nerfs:
- Archangel Bruiser
health decreased from 3 to 2. This card is meta atm, 1 health less can has a impact on her. Often you trade with a creature with 2 attack and then you surive, what makes presure.
- Sole Survivor
+3 instant of +5 attack
Nice :D. Everyone that read my last posts know how much I hate to play against this card. It was just too strong. I think this card is still playable and will still be played. Many war creatures have 3 attack and 6 damages kills most of the creatures out there.
- Sudden Bloom
+5/5 to +4/4
This card was good in my opinion but didnt think it would be nerfed. Dont know if it will still be playable, because of the high price of this card.
- Warmonger Smith
weapon get +1 instant of +2
Good nerf in my opinion. Will still be played for sure, because of the 2mana cost 2/4 stats. Still a good card.
- Finnian Fruitbearer
stats from 2/3 to 2/2
Also a good nerf in my opinion. Still a playable card.
- Oddi,Valka’s Herald
he lost backline
This nerf is in my opinion also very nice. Still a good card that will be used for sure in most of the War decks.
- Blight Bomb
destroy a creature with 2 health instant of 3 health
Blight Bomb was a really strong card, but destroying creatures with 2 health now. I dont know if this card will still be playable. It loses so many targets just now. I think this cards maybe will leave our meta, the nerf is really big.
- Just a Nibble
heals for 5 instant of 7
Also didnt think this card needed a nerf. Dont really know what I should write about this change, maybe still playable.
- Giant Pangolin
loses 1 armor
Very big nerf, 1 armor is really much. I think that maybe this was the death of this card.
Lets me hear your thoughts. :)
I hope you enjoyed reading this post and it helped you.
If you have any questions, just ask them in the comments.
Good luck in the upcomming weekly event.
Your Cykle
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