Gods Unchained Weekend Ranked: My Last Perfomance in Weekend (EN/PT)

in Gods On Chain • 2 days ago


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đźš© English Version

Today I want to share a bit about my performance in the last Weekend Rank in Gods Unchained. After a lot of effort (and a few painful defeats), I managed to secure 7 wins in the Twilight Shadow rank. This time, I practically played all the rounds, and maybe I lost a few due to issues with the mobile version. But that’s part of the game. So let’s talk about the strategies, the cards, and, of course, the challenges I faced.

đź“ť Reward Pack Openings


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I was really happy to receive 2 Rare Pack Core and 1 Epic Pack Core, each containing five cards.

It’s that magical moment when you click to open the packs, and you’re left wondering: will something amazing come out? Will it be a card that fits perfectly into my deck?

In total, the loot was:

  • 10 common cards
  • 3 rare cards
  • 2 epic cards


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Most of them were focused on the Nature Deck, which isn’t bad, but it’s not exactly what I was expecting or accustomed to playing.

My main strategy this week was using my favorite Deception Deck, Hidden/Guild Rush, so I admit I was hoping for something more aligned with that style. But hey, you work with what you’ve got, and sometimes a card that seems dispensable ends up being a key piece at another time. Or it’s just a personal choice even though I received and acquired good cards for building a Nature Deck, I’ll try that later.

đź“ť Still Using Hidden Rush?

Yes, that’s where I felt most comfortable. The focus is simple for this composition: quick cards, direct damage, and forcing the opponent to think twice before spending mana to clear the board. The star of my deck was, without a doubt, the card Ronellan Streetslinker.


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This beauty has 4 attack and 2 health, and comes with Hidden and Backline. It might seem fragile, but that’s precisely the idea. It’s what I call extreme pressure. Even if the enemy has direct damage spells, they need to work around the Hidden status or eliminate my front-line creatures to reach the Backline.

Wouldn’t it be perfect if it belonged to the Guild domination? I could easily add some interesting buffs to this combination.

đź“ť Flip or Hidden?

At times, I switched the Hidden God Power for Flip, and it was an interesting move.

Flip might seem like a risky choice, but when used at the right time, it can completely turn the game around. For example, against decks that try to stall the board by holding spells for quick board clears (hello, Magic Control), Flip helps rotate your hand to find quick answers. It’s not something I’d use all the time, but now I understand that in certain matches, it’s much better to prioritize it than to insist on Hidden.


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And we still have issues with Carving War.

While I try to set up my board, they already have strong creatures causing havoc. It seems like everything I do isn’t enough. Against this type of deck, I realized my best chance is to be as aggressive as possible in the early turns, forcing favorable trades and hoping the opponent makes mistakes.

If there’s one thing I learned this Weekend Rank, it’s that there’s no perfect deck. Each strategy has its strengths and weaknesses, and it’s essential to adapt your game depending on the opponent. Occasionally switching to the Flip God Power was a pleasant surprise, and I’ll try to explore that more in the future. Additionally, it’s clear that I need to strengthen my arsenal against War decks. Maybe incorporating more cards with Ward or Frontline could be a solution.


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Click here to view this Deck on GuDecks

Finally, I’ll focus on improving my Deception deck, especially with cards that can handle control situations better.

I really enjoy trying to diversify from META compositions or what everyone else is playing. It’s quite interesting to try something new.

In the end, the results were positive. I secured 7 wins, some good rewards, and, most importantly, I learned a lot. Gods Unchained continues to be that game that tests your patience and strategy equally. It’s amazing how each match can be unique and full of possibilities.

How about you? How was your performance in last week’s Weekend Rank?

Do you have any deck or strategy you’re testing and want to share? Leave a comment, and I’ll reply as soon as possible.



About the Author
A Web3 Gaming enthusiast. Dedicated to Play-to-Earn games and the ecosystem they integrate into. A weekly author, publishing various posts on the topic through the Hive Blockchain. If you’re not part of it yet, consider registering through my Referral Link to follow all my shared content here.

Twitter - PeakD - Reddit




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đźš© VersĂŁo em PortuguĂŞs

Hoje eu quero compartilhar um pouco sobre como foi meu desempenho no último Weekend Rank em Gods Unchained. Depois de muito suor (e algumas derrotas doloridas), consegui garantir 7 vitórias no ranking Twilight Shadow. Eu praticamente dessa vez joguei todas as rodadas, e talvez tenha perdido algumas por problemas na versão mobile. Mas isso faz parte. Então bora falar sobre as estratégias, as cartas e, claro, os desafios que enfrentei.

đź“ť Abertura de Pacotes Ganhos


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Fiquei muito feliz de ter recebido 2 Rare Pack Core e 1 Epic Pack Core, cada um contendo cinco cartas.

É aquele momento mágico em que você clica para abrir os packs e fica na expectativa como será que vem algo maravilhoso? Será que é uma carta que encaixa no meu deck?

No total, o loot foi:

  • 10 cartas comuns
  • 3 cartas raras
  • 2 cartas Ă©picas


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A maioria delas veio focada no Deck Nature, o que nĂŁo Ă© ruim, mas nĂŁo Ă© exatamente o que eu estava esperando ou acostumado a jogar.

Minha estratégia principal nessa semana foi com o meu favorito Deception Deck, Hidden/Guild Rush, então confesso que queria algo mais alinhado com esse estilo. Mas é aquilo, né? Você trabalha com o que tem e, às vezes, uma carta que parece dispensável acaba sendo uma peça-chave em outro momento. Ou apenas uma escolha pessoal mesmo, embora eu tenha recebido e adquirido boas cartas para se construir em Deck Nature, irei tentar isso mais tarde.

đź“ť Ainda utilizando Hidden Rush?

É, aqui que eu me senti mais confortável. O foco é simples para essa composição, cartas rápidas, com dano direto e que forcem o adversário a pensar duas vezes antes de gastar mana para limpar a mesa. A estrela do meu deck foi, sem dúvidas, a carta Ronellan Streetslinker.


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Essa belezura tem 4 de ataque e 2 de vida, e vem com Hidden e Backline. Parece frágil, mas a ideia é justamente essa, ela é o que eu chamo de pressão extrema, afinal, mesmo que o inimigo tenha danos diretos com feitiços, ele precisa contornar a situação em Hidden ou eliminar as minhas criaturas na linha de frente para Backline.

Seria perfeito se ele fosse da dominação Guild não é mesmo? Poderia facilmente adicionar Buffs interessantes para essa combinação.

đź“ť Flip ou Hidden?

Em alguns momentos, troquei o God Power Hidden pelo Flip, e foi uma jogada interessante.

O Flip pode parecer uma escolha arriscada, mas quando usado na hora certa, pode virar completamente o jogo. Por exemplo, contra decks que tentam travar a mesa, segurando feitiços para limpeza rápida (oi, Magic Control), o Flip ajuda a girar a mão e encontrar respostas rápidas. Não é algo que eu usaria o tempo todo, mas agora entendo que, em certas partidas, vale muito mais a pena priorizar isso do que insistir no Hidden.


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E continuamos tendo problemas com Carving War.

Enquanto eu tento preparar minha mesa, eles já estão com criaturas fortes causando estragos. Parece que tudo o que eu faço é insuficiente. Contra esse tipo de deck, percebi que minha melhor chance é tentar ser o mais ofensivo nos primeiros turnos, forçando trocas favoráveis e torcendo para que o oponente cometa erros.

Se tem algo que aprendi nesse Weekend Rank é que não existe deck perfeito. Cada estratégia tem suas forças e fraquezas, e é fundamental saber adaptar o jogo dependendo do oponente. A troca ocasional para o God Power Flip foi uma boa surpresa, e vou tentar explorar isso mais no futuro. Além disso, ficou claro que preciso fortalecer meu arsenal contra War decks. Talvez incorporar mais cartas com Ward ou Frontline seja uma solução.


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Clique aqui para visualizar esse Deck em GuDecks

Por fim, vou focar em aprimorar meu deck Deception, principalmente com cartas que consigam lidar melhor com situações de controle.

Eu gosto bastante de tentar diversificar de composições META ou que todos tem, é bastante interessante tentar algo novo.

No fim, o saldo foi positivo. Consegui 7 vitórias, algumas boas recompensas e, mais importante, aprendi muito. O Gods Unchained continua sendo aquele jogo que testa sua paciência e sua estratégia em igual medida. É incrível como cada partida pode ser única e cheia de possibilidades.

E vocĂŞs, como foi o desempenho no Weekend Rank da semana passada?

Têm algum deck ou estratégia que estão testando e querem compartilhar? Deixe um comentário que responderei assim que possível.



Sobre o Autor
Apreciador de Web3 Gaming. Entusiasta e dedica um pouco do seu tempo a jogos no estilo Play-to-Earn e pelo ecossistema que eles integram. Autor semanal publicando diversas postagens referente a isso através da Hive Blockchain. Se você ainda não faz parte disso, considere se registrar através do meu Link de Referencia para acompanhar todo meu conteúdo compartilhado aqui.

Twitter - PeakD - Reddit




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The rewards earned on this comment will go directly to the people( @ifhy ) sharing the post on Reddit as long as they are registered with @poshtoken. Sign up at https://hiveposh.com. Otherwise, rewards go to the author of the blog post.

Hey, it takes courage to play HRD imo... ;)

You shouldn't really play GU on the phone, the client has lots of bugs that will make you lose games. Can't you use a computer?

If you're looking for a Guild replacement for the Streetslinker, the Shadow Paladin also has hidden, the exact same stats and mana cost. In HRD backline is not much of an issue, since the creatures would always be hidden anyways.

But you're already using 2x Shadow Paladins, so I would strongly recommend replacing the Streetslinker with Pietro, a super strong Legendary.

Also 2x Assassin's Aim and 2x Dark Knives are pretty much mandatory in this kind of deck. Stoneskin Poison is also great to get past frontlines, it's a card that will win you many games.

You shouldn't really play GU on the phone, the client has lots of bugs that will make you lose games. Can't you use a computer?

I can only play in my normal time outside of work, so I try whenever I can to play on my cell phone. But it has so many bugs that some of them make you lose the game as soon as you start.

I like Streetslinker when I have used Flip as God Power, I can quickly build up a hand with upgrade cards in a few turns.

Thanks for recommending Stoneskin Poison, I was always trying to remember its name to buy it, but ended up forgetting, LOL I thought it was a relic card and not a spell.

The point about replacing Streetslinker with Pietro is that this single substitution will make the deck a lot more effective.

Also if you're playing HRD it doesn't make sense to use Flip, you should always use Stealth...

Bzzt, congrats @ifhy! Boa performance no Weekend Ranked, 7 vitĂłrias no Twilight Shadow! Ronellan Streetslinker Ă© incrĂ­vel, a pressĂŁo extrema Ă© um truque legal! #hivebr

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Congratulations on the canopy barrage pull.

Hi, I recommend "Pietro, Merry Bandit", it gives you board control and hides your creatures for the next attack, nice report my friend.đź‘Ťđź‘Ťđź‘Ť