Yep, I gave this same feedback to them. The daily p2e is really uninspired. Mini weekend-ranked events just increases the try-hard - and it's already too high. I saw someone on the reddit ask a related question, but they just side-stepped it.
Something is 1000% better than nothing, but it's really meh.
"You know how we have weekend ranked, right?"
"Go on."
"Well let's do that, but every day!"
"Genius!"
I hadn't thought about the mission ladder in the tutorial, but you're right. They have the assets. Roll something out that uses it!
I believe I saw that comment there too, I like that at least the community is aligned with this, hopefully they will see it and bring something different than P2E, they promissed FUN and Earn, FUN being the first thing to think about when thinking on GU.