Be aware of the new balance update

in Gods On Chain3 years ago

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Hello everyone, the new patch note of Gods Unchained is out, as I know that many have used nature decks and also a card that is very successful, pay attention mainly to these two points:

Moon-Crazed Cyclops – Stats increased. Text changed.

Changed stats from 3/3 to 4/4.
Changed text from “ Confused. At the end of your turn, give +1/+1 to this creature. If you are frenzied, give it +2/+2 instead.” to “Confused. At the end of your turn if you are frenzied, gain +1/+1.”

Guild Enforcer – Health increased. Text changed.
Changed stats from 3/4 to 3/5.
Changed text from: “Frontline. Armor 2.” to “Frontline. Armor 1.”

So review your decks and see if they're still worth using!

You can find the full patchnote at the official GU link below, see you later!

https://blog.godsunchained.com/2021/12/14/balance-update-divine-order-dec-13/

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Man thanks god Guild Enforcer is going to be nerfed. It just felt too OP. every time i see him, i simply concede.. =[

I'm glad they backed up a bit on their original Cyclops nerf. 4/4 is a lot better than 3/3 with the new text. Guild Enforcer seems to still be good but toned down a bit. Einar is the only change that has me scratching my head.

The guild enforcer nerf is rough, but warranted. When aggro decks are playing a 5 cost 3/5 frontline creature, you know it's time to change it up a bit.

That being said I do think armor in general is very OP. It's an effect that stacks value every single time it's interacted with on a damage basis. The only true counter is hard removal.

I'm open to seeing how this nerf goes though, maybe it'll prove me wrong and armor isn't fundamentally broken, but we will see! I'm still keeping Guild enforcer in all my mid range and control decks until a better option to slow down aggro shows up though.

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