Hi Guys for today I present you my low poly beach render and I also did an animation which I uploaded on youtube with sounds, so hope you enjoy that as well. 😊
Step 1: A subdivided cube was made and the top surface is linked to a displacement modifier with displacement in Z direction.
Step 2: Lighting and materials were added, it was fun to experiment within Blender and not try to go for ready made textures.
Set up a nice beach to go along with the water and give it a better feel.
Setting up some more simple props to improve the setting.
I wanted to have a main object on the main field so made this simple hug umbrella.
You can also watch the animated version on my youtube channel,
Here is the video link(with sound):
Hope you liked the contect, Peace and wish you a nice day !
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