I'll give it a few more tries but I'm having difficulties getting the index of refraction to make a nice looking caustic through glass... There's ways of getting a nice light pattern via just a standard 3ds max light pointed through the geometry to tweak the light shape exactly. This is what I've been using to get it tweaked a bit better.
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you can try solidrocks plugin for vray, it will help you a lot in rendering...it will automate mostly everything needs for better rendering, try it. Lighting is a real challenge...
https://www.solidrocks.subburb.com/