Guilds of Gods
When @jaegar and I set out to create Guilds of Gods, we had one simple vision. We wanted to create the best idle incremental MMORPG we could.
The Idle Incremental MMORPG
Lets break that title down,
Idle
Part of our core vision was creating a mmo where active playing is fun and rewarding, but alleviating the traditional grind with simple built-in idle mechanics.
An example of this is what we call camps. A player can create camps, such as a woodcutting camp, out of wood, a saw and an axe. They may then Operate the camp, and their player will automatically begin chopping nearby trees and returning the wood to camp. You as the player may take this short break to go make yourself a cup of tea or a coffee. Higher level players can create better camps, allowing them to camp for hours.
Incremental
As you play, you'll find your rate of experience gain increases. You will find the pace at which you do things get faster. You will find your party increasing in size, giving your more adventurers to control at a time. You will find your stacks of gold and favor growing at this same increasing rate.
MMO
Guilds of Gods is a MMO, which means a massive multiplayer online game. Once you log in, you will be in a world with other players from around the world. You can talk to these players, train together, barter, and more. You can be allies and take on The Obelisk and The Emperor together, or you can be foes are duke it out on PvP Island.
RPG
You take on a new persona as you step foot on the continent of Eloria. You, an adventurer and new inhabitant on Eloria, have come to the continent to join a guild and help protect the Elorian people from the tyrannical emperor. Eloria is a role playing game where you choose your life in this open world sandbox experience.
Platforms
Guilds of Gods is a browser based game, and therefore runs on any browser, whether PC, Mac, Android or iOS.
The recommended experience is playing directly from our website on a PC/Game in the Google Chrome browser.
On PC, you can play the game directly off our website at guildsofgods.com/play, or you can find us on itch.io and newgrounds.com.
On Android, you can play either in your web browser at guildsofgods.com/play, or on the Android App Store in Early Access.
On iOS, you can play in your web browser at guildsofgods.com/play
Tech
The game is built entirely in NodeJS, using the PixiJS library to handle rendering. We use Firebase as our database engine. Past that, everything is built entirely from scratch, and is powered by our own custom game engine.
We use Cordova to cross-compile the NodeJS client to Android, and will use Cordova to compile the iOS version once Android is fully stabilized.
Upcoming Developments
Patch V68 is in the works right now, and with it comes a few exciting changes.
- We have upgraded our rendering from using Pixi V4 to Pixi V5
- This opened up earlier Z-layering and post processing effects
- We have added Z-layering to the game
- We have added day/night cycles and shadows via post processing effects
- We are working on a interactive minimap, with icons showing store locations and other important landmarks
A early version of V68 is up on the public test server for player testing right now!
We also have other exciting developments, such as a Discord bot in the works which will communicate with the live game servers. In-game events will be broadcasted to the Discord, such as emperor invasions will be posted to the #events channel while player created market stalls will be posted to the #market channel.
Development Streams
We stream development every single Sunday at 11am PST on Twitch.tv. This is the perfect place to talk to the development team, ask questions, give your suggestions and hangout.
Stay in Touch
On top of blogging here on HIVE and on Twitch, we also have a active Discord. That is the best way to get ahold of us.
excelente
Wow! I think the game is fun and exciting. I've never played a game like that before. Maybe I should give it a try.
Hey I really like the concept. Looking forward to see its development, congrats !!
Thank you! We'll be posting whenever we have an update to share, so stay tuned :)
You should make all the assets NFTs and all the currencies FTs. We should talk. Join me in splinterlands or hive-engine discord and let's set a time.
Hey @aggroed, nice to see you here!
@jaegar and I have been talking in private about doing something from a NFT/FT perspective. We have not committed to which platform we'd be going for, but I'm sure you can clear up our questions about NFTs/FTs/Hive Smart Contracts.
We'll pop in and schedule a chat
https://peakd.com/splinterlands/@splinterlands/splinterlands-wax-integration-announcement
Your post is reblogged and upvoted by me. It is a good post. Thank you @carsonroscoe
Thank you, appreciate it
I've just tried out your game. "Idle incremental" mechanic is something brand new for me, and I like it so far.
Glad to hear :)
That is amazing how many platforms it is available on.
I need to move this up on my list of games to check out.
Thank you! The game is in alpha and still being developed, but it's been live for a while now. Do checkout, I'd love to hear your feedback
This is pretty cool. I'm trying it out right now. I'm a big fan of the idle aspect.
Awesome to hear, we hope you enjoy! :)
The game is in live alpha right now, so it's constantly being updated and improving every week.
looks interesting :)