Another small update with a few changes.
General Changes And Fixes
- Starting tutorial added
- Potion name changed to Minor Healing Potion
- Super Potion name changed to Major Healing Potion
- Viewport settings changed slightly on Itch patch to match the project's base resolution.
- Resolve issues that would sometimes cause NPCs to not interact with players.
- Resolve UI issue with the last save loading after a player’s death.
- Sell value added to non-questing items.
Maps
- All respawn timers were reduced.
Hills
- Monster difficulty increased slightly
- Incorrect money drop amount fixed
- Amount of money monsters reward reduced.
South Lake
- Monster difficulty increased
- Amount of money monsters reward reduced.
- Quest NPCs should no longer become non-responsive
Dark Forest
- Incorrect money drop amount fixed
- Amount of money monsters reward reduced.
Swamp
- Amount of money monsters reward reduced.
The River
- Missing respawn timer(s) added
Town
- Quest NPCs should no longer become non-responsive
Lands Of The Lost
- Missing respawn timer(s) added
North Lake: Cave Of Sorrow
- Missing respawn timer(s) added.
North Lake: Abandoned Mine
- A monster that would sometimes become un-killable can be killed
Lands Of The Lost
- Respawn timers fixed
Ice Lands
- Missing respawn timer(s) added
- Respawn timers fixed
Final Thoughts
Lots of final testing will now go underway along with some final changes before release. Including some optimization.
Other Content
Information
The screenshot was taken and the content was written by our main developer @Enjar of @EnjarGames.
The game can be played in a browser Itch here.