But does this mean you get inspiration on both a 1 and a 20 now ? There comes a point where it could really start to affect game balance if the monsters don't get to do it as well (like, why does it work for a 1st level human character, but not a CR1 human bandit ?)
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Nah, they just switched it from 20s to 1s. They are also mentioned experimenting with all players starting with inspiration after a long rest, not just the human. Well the Bandits advantage is that there can be 10 of them verses the party of 4 or 5, so I think getting to make twice as many attacks can balance it out. Plus monsters have recharge abilities and lair actions and legendary actions. Those are things that players don't have.