Warhammer 40k - Detachment Review 4 - Death Guard - Plague Company

in Tabletop / DND4 days ago

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Hello everyone!

Part of the Review Challenge is to Review all of the Data sheets and Detachment Rules of the World Eaters, Thousands Sons and Death Guard. I have now completed all of the Datasheets but now I need to do the Detachment rules. I've done one for World Eaters and now it is time for 1x of the Death Guard Detachments.

A New Season of Reviews - A Challenge accepted!

The nefarious trio of World Eaters, Death Guard and Thousand Sons are set to get their new Codexes next. Actually, the great FOUR are each getting their favourite Legion's new Codexes but Emperor's Children did not have an actual Index before.

Anyway. I was speaking to my friend @nicolaasmuller about how my Review posts might not make a lot of money for me, but that cumulatively and on average some of them do good and overall there is an average that at least means that there is good movement of income into the Hobby Fund and that it would grow from there.

We were throwing around some numbers and looking at the average of my last 10 Review Posts, 20 Review posts and 30 Review Posts and we could come up with a range of how much I should theoretically be making across a large sample size of completing the remainder of the reviews for the nefarious trio mentioned above.

So Nicolaas says to me something along the lines of: That would be pretty cool if you could do it in like, a month. Maybe do like 2 a day.

Alteration So @nicolaasmuller and I worked out that firstly - due to family obligations, I had missed out on some days not being able to blog at all and having no laptop with me and more on the way... and the fact that he had said 2x posts a day from the start would have made it a 40 day challenge. I shall adjust that number below going forward...

So I explained it would be a little bit more than that but sure... it would be cool... is that a challenge? And yeah... here I am... Challenge accepted. 😎

It is now Day 37 of the Challenge.

Totals so far: 70/70 Datasheets done, 3/3 Army Rules done, 2/6 Detachment Rules done. Total 75/79.

Time elapsed: 92.5%
Progress completed: 94.93%

Army Rule Recap

Death Guard Index Army Rule - Nurgle's Gift gives you an ever expanding bubble of Contagion around your models.

When enemy units are within Contagion range, they are -1 to Toughness. There are also some other rules from specific units that switch on when the target it within Contagion Zone.

Now, this is your Army, and you can select the Plague Company Detachment. Let's see what this does!

Detachment Rule - Spread the Sickness

At the Declare Battle Formations step, select one of 3 Sicknesses. Until the end of the battle, all units that spread Contagion for -1T also give an additional effect.

The Sickness options are:

Skullsquirm Blight

Worsen the Ballistic Skill and Weapon Skill of weapons wielded by enemy units by 1.

Rattlejoint Ague

Worsen armor Saves of enemy units by 1.

Scabrous Soulrot

Worsen Leadership and Objective Control by 1.

Additionally, this whole Detachment, Death Guard units get 'sticky objectives' and objectives that are yours give Contagion around them as well!

Thoughts

Having Sticky Objectives (Stinky Objectives in this army) for the whole army is huge, but also makes sense when 80% of the army is extremely slow.

Additionally the different Sicknesses are great, it gives you a tactical advantage in that you choose at the start of the battle, what ability to have for that game.

To be honest Rattlejoing Ague is going to be the number 1 pick while Skullsquirm Blight will usually be a second point.

Your army has Sticky objectives. So using Rattjoint to kill enemies and keep objectives under your control seems a prudent move rather than reducing Ld and OC.


Enhancements

Every Detachment has their own Enhancements to put on Characters. You cannot put 2 Enhancements on 1 hero, Epic Heros cannot take theim either and you are limited to 3 of the 4.

Here are the Enhancements for the Berzerker Warband:

Living Plague - 20pts

Death Guard models only. Add 3" to the Bearer's Aura Abilities, including Nurgle's gift.

This gives you 6", 9" and 12" Nurgle's gift around this model. But there are some other units that can get a benefit of an Aura range buff!

The Droning (Aura) - 10pts

Death Guard model only. While enemy units within Contagion Range of this model fails a Battle-Shock test they roll a D6. On a 2-5 the unit suffers 1 Mortal Wound, on a 6 that unit takes D3 Mortal Wound.

Great for chip damage. Might be better with Scabrous Soulrot and Plagueburst Crawlers

Deadly Pathogen - 15pts

Add +1 Attack and +1 Strength to melee weapons this Character has, when this model is within range of an Infected Objective Marker that you control, then add +2A and +2S instead!

Enhancement for a Daemon Prince or a Lord of Contagion maybe? Ouch!

Shamblerot - 25pts

When the bearer's unit is selected as the target of a Charge, subtracts 2 from the Charge Rolls made by that enemy unit.

Great for a shooting unit holding an objective and possible causing failed charges.


Stratagems

Stratagems are used in the battle as an elective rule that can be employed in crucial moments. All armies have access to Universal Stratagems but each Detachment has their very own Stratagems that they can use.

This is what the Plague Company can do

Ferric Blight - 1CP

Used in the Shooting or Fight phase on a Death Guard unit that is about to strike.

Add +1 to the AP of their weapon attacks.

If the target of the attack is within the Contagion range of an Infected Objective Marker, then on a roll of 6 to Wound, the AP of the attack goes +2 instead!

If the target is heavily armoured, even without Rattlejoint Aura its is good, but with Rattlejoint it is even better as long as the target does not have an Invul save!

Sanguous Flux - 1CP

Used in the Fight Phase on a Death Guard unit about to make an attack.

Give the unit Sustained Hits 1 (Rolls of 6 to Hit get an additional Hit!)

If the unit is within range of an Infected Objective Marker, then give them Sustained Hits 2 instead. (So +2 Hits on a roll of 6 to Hit)

Disgustingly Resilient - 2CP

Used in the Fight Phase right after the enemy selects your unit as the target of its attacks.

Until the end of the Phase, attacks that hit models in this unit are done at a -1 to Damage Characteristic of the attack (to a minimum of 1)

This is amazing when coming across units with Damage 2 weapons trying to Kill Plague Marines, brining them down to 1 Damage each.

Same for Damage 3 trying to kill Terminators down to 2 Damage each.

Gifts of Decay - 1CP

Used in the Command Phase.

The model regains D3 Wounds. If the unit is within range of an Infected Objective Marker, the regain 3 wounds instead.

Great for big things like a Daemon Prince but also for Vehicles parking on an objective. Great way to keep Defilers and Plagueburst Crawlers alive.

Boilblight - 1CP

Used in your Shooting Phase on a Death Guard unit and a enemy within Contagion.

The weapons from that Death Guard unit gain Heavy and Ignores Cover. This means if you stand still +1 to Hit and then Ignores Cover so the target cannot reduce your armour penetration.

Usually really useful against units with no Invul saves.

Cloud of Flies - 1CP

Used in your Opponent's Shooting Phase on a Death Guard unit that was just selected as a target.

Until the end of the phase, that unit has Stealth (A -1 to Hit them with shooting attacks)


Conclusion

Contagion + Sicknesses are strong.
Sticky Objectives are also great. With all the stratagems it looks like Plague Companies really can keep the Objectives that they wish to claim!

A powerful Detachment, I have played them many times.

Thank you for reading this post!

Warhammer Review Library

You can find all my previous links on this post: Warhammer 40k Links Container Post! 13/02/2025

I shall leave Army and Detachment rules here as well as World Eaters, Death Guard and Thousand Sons!

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
AeldariArmy Rule #4
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Astra MilitarumBridgehead StrikeDetachment Rule #2
Death GuardArmy Rule Review #6
Space MarinesArmy Rule #3
Thousand SonsArmy Rule #7
World EatersArmy Rule #5
World EatersBerzerker WarbandDetachment Review #3


Datasheet Review list (Alphabetical)

FactionUnitReview Number
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardDeath Guard Chaos Lord in Terminator Armor#256
Death GuardDeath Guard Chaos Spawn#259
Death GuardDeath Guard Daemon Prince#265
Death GuardDeath Guard Daemon Prince with Wings#268
Death GuardDeath Guard Defiler#271
Death GuardDeath Guard Helbrute#274
Death GuardDeath Guard Icon Bearer#277
Death GuardDeath Guard Land Raider#280
Death GuardDeath Guard Predator Annihilator#283
Death GuardDeath Guard Predator Destructor#286
Death GuardDeath Guard Rhino#289
Death GuardDeath Guard Sorcerer in Terminator Armour#292
Death GuardDeathshroud Terminators#295
Death GuardFoetid Bloat-Drone#298
Death GuardFoul Blightspawn#301
Death GuardLord of Contagion#52
Death GuardLord of Virulence#304
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
Death GuardMiasmic Malignifier#307
Death GuardMortarion#310
Death GuardMyphitic Blight-haulers#313
Death GuardNoxious Blightbringer#315
Death GuardPlagueburst Crawler#317
Death GuardPlague Marines#319
Death GuardPlague Surgeon#321
Death GuardPoxwalkers#323
Death GuardTyphus#324
Thousand SonsAhriman#108
Thousand SonsAhriman on Disc of Tzeentch#109
Thousand SonsExalted Sorcerer#59
Thousand SonsExalted Sorcerer on Disc of Tzeetch#257
Thousand SonsInfernal Master#260
Thousand SonsMagnus the Red#49
Thousand SonsMutalith Vortex Beast#263
Thousand SonsRubric Marines#266
Thousand SonsScarab Occult Terminators#269
Thousand SonsThousand Sons Chaos Spawn#272
Thousand SonsThousand Sons Cultists#275
Thousand SonsThousand Sons Daemon Prince#278
Thousand SonsThousand Sons Daemon Prince with Wings#281
Thousand SonsThousand Sons Defiler#284
Thousand SonsThousand Sons Forgefiend#287
Thousand SonsThousand Sons Helbrute#290
Thousand SonsThousand Sons Heldrake#293
Thousand SonsThousand Sons Land Raider#296
Thousand SonsThousand Sons Maulerfiend#299
Thousand SonsThousand Sons Predator Annihilator#302
Thousand SonsThousand Sons Predator Destructor#304
Thousand SonsThousand Sons Rhino#308
Thousand SonsThousand Sons Sorcerer#311
Thousand SonsThousand Sons Sorcerer in Terminator Armour#314
Thousand SonsThousand Sons Vindicator#316
Thousand SonsTzaangors#318
Thousand SonsTzaangor Enlightened#320
Thousand SonsTzaangor Shaman#322
World EatersAngron#255
World EatersEightbound#258
World EatersExalted Eightbound#261
World EatersJakhals#264
World EatersKharn the Betrayer#267
World EatersKhorne Berzerkers#270
World EatersKhorne Lord of Skulls#273
World EatersLord Invocatus#100
World EatersWorld Eaters Chaos Spawn#18
World EatersWorld Eaters Daemon Prince#85
World EatersWorld Eaters Daemon Prince with Wings#276
World EatersWorld Eaters Defiler#279
World EatersWorld Eaters Forgefiend#282
World EatersWorld Eaters Helbrute#285
World EatersWorld Eaters Heldrake#288
World EatersWorld Eaters Land Raider#312
World EatersWorld Eaters Lord on Juggernaut#291
World EatersWorld Eaters Master of Executions#294
World EatersWorld Eaters Maulerfiend#298
World EatersWorld Eaters Predator Annihilator#300
World EatersWorld Eaters Predator Destructor#303
World EatersWorld Eaters Rhino#306
World EatersWorld Eaters Terminators#309

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

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Cheers!
@zakludick

Hive South Africa

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I think this is the one that Nic always uses Very good for tournaments. Can face any army and put them at a disadvantage.

!INDEED it is the one he uses.

i really like this detachment rule. it gives you choice depending on what you fight and love the feel it gives. blinding you or rotting away your armour or just plainly causing some sickly goo sticking to important things. truly nurgle. can't wait to see the rest of their detachment rules.

Well, this was their Index Detachment. Then they have the Grotmas one.

Laster this year, they get a Codex and then they will have more.

oh wow. that is awesome.