Warhammer 40k - Review Library 311 - Thousand Sons, Thousand Sons Sorcerer

in Tabletop / DND7 days ago


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Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!

Now known as the Unit Review Library!

What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!

A New Season of Reviews - A Challenge accepted!

The nefarious trio of World Eaters, Death Guard and Thousand Sons are set to get their new Codexes next. Actually, the great FOUR are each getting their favourite Legion's new Codexes but Emperor's Children did not have an actual Index before.

Anyway. I was speaking to my friend @nicolaasmuller about how my Review posts might not make a lot of money for me, but that cumulatively and on average some of them do good and overall there is an average that at least means that there is good movement of income into the Hobby Fund and that it would grow from there.

We were throwing around some numbers and looking at the average of my last 10 Review Posts, 20 Review posts and 30 Review Posts and we could come up with a range of how much I should theoretically be making across a large sample size of completing the remainder of the reviews for the nefarious trio mentioned above.

So Nicolaas says to me something along the lines of: That would be pretty cool if you could do it in like, a month. Maybe do like 2 a day.

Alteration So @nicolaasmuller and I worked out that firstly - due to family obligations, I had missed out on some days not being able to blog at all and having no laptop with me and more on the way... and the fact that he had said 2x posts a day from the start would have made it a 40 day challenge. I shall adjust that number below going forward...

So I explained it would be a little bit more than that but sure... it would be cool... is that a challenge? And yeah... here I am... Challenge accepted. 😎

It is now Day 29 of the Challenge.

Totals so far: 57/70 Datasheets done, 3/3 Army Rules done, 0/6 Detachment Rules done. Total 60/79.

Time elapsed: 72.5%
Progress completed: 75.94%

Hobby Fund - Working myself into the clear

With my hobby posts, I generate a hobby fund. 50% of the income goes into the fund. At the moment I put all my HBD earned from Warhammer posts into my alt account @zakl.hobbyfund.

I am collecting funds in the following ways:

  • Blogging about Warhammer to earn HBD
  • Accepting donations - Can be sent directly to @zakl.hobbyfund in HBD
  • Selling some of the collection to friends.

At the current count I am paying off some hobby debts. I still have $295 to pay off!

Every bit counts!

Back to the review.

The whole project has become quite the Challenge! With so many units to review in the game the consensus in the hobby community is that I will not have enough time to review all of the Datasheets before the new edition of Warhammer 40,000 came out.

I should have started when 10th edition launched!
652 days since the start of 10th Edition.
This is Review #311, I am 341 reviews behind! (Lowest I have been is 314 behind)

Thousand Sons, Thousand Sons Sorcerer

10th Edition Index

The Daemon Primarch of the Death Guard himself!

A basic Thousand Sons Sorcerer. There are the Exalted ones and there is this one, the lower level. But they are just as useful and you can field 3 of each if you wanted!

This unit is 105pts and for TS, you buy the Sorcerer's in a box of 3 for $62.50.

Let's check its stats!

Stats

Movement 6"
Toughness 4
Save 3+/5++(armor/invul/Feel No Pain)
Wounds 4
Ld 6+
OC 1

Weapons

Standard Wargear: Fires of the Abyss, Inferno Bolt Pistol, Force Weapon.

Options:

The Inferno Bolt Pistol can be exchanged for a Plasma Pistol or a Warpflame Pistol

Ranged Weapons

Fires of the Abyss

12" Range, 2D6 Shots, Hitting on 2+ S5, AP-1 and 1 Damage each.
Psychic (This attack has the Psychic Keyword.)
Pistol (This weapon can be fired while in combat)
Sustained Hits 3 (For every 6 rolled to Hit, hit 3 more times)

Inferno Bolt Pistol

12" Range, 1 Shot, Hitting on 2+, S4, AP-1 and 1 Damage each.
Pistol (This weapon can be fired while in combat)

Plasma Pistol - standard shot

12" Range, 1 Shot, Hitting on 2+, S7, AP-2 and 1 Damage each.
Pistol (This weapon can be fired while in combat)

Plasma Pistol - standard shot

12" Range, 1 Shot, Hitting on 2+, S7, AP-2 and 1 Damage each.
Pistol (This weapon can be fired while in combat)

Plasma Pistol - Supercharge

12" Range, 1 Shot, Hitting on 2+, S8, AP-3 and 2 Damage each.
Pistol (This weapon can be fired while in combat)
Hazardous (After firing the weapon, roll a dice. On a 1 the weapon deals 3 Mortal Wounds to the wielder)

Warpflame pistol

12" Range, D6 Shots, Hitting on Auto, S3, AP-1 and 1 Damage each.
Pistol (This weapon can be fired while in combat)
Torrent (Do not roll to Hit, just how many shots you get)
Ignores Cover (The target cannot get Benefit of Cover from this attack)

Melee Weapons

Force weapon

4 Attacks, Hitting on 3+, S6, AP-1 and D3 Damage each.
Psychic (This attack has the Psychic Keyword.)

Abilities

Cabal of Sorcerers 1 (Gives 1 Cabal point per turn)

Illusions of Tzeentch

While this model is leading a unit, that unit can only be selected as the target of a ranged attack if the attacking model is within 18".

Empyric Guidance

While this model is leading a unit, attacks made by that unit have Lethal Hits (Rolls of a 6 Cause and Automatic Wound.)

Thoughts

This is actually a really good leader. You can use them to keep Rubric Marines safe from long ranged attacks. Stands to reason that a Maulerfiend or a Helbrute would make good buddies for them.

This would go best on a Bolter Squad of Rubrics and not the Flamers since Lethal hits is waster on Lethals.

Rapid Lethals is good at doing chip damage.

That makes 23 Thousand Sons Datasheets Reviewed putting them on 82.14% Completed. The total Completed is 33.95% Complete! Can I review them all?!

Thank you for reading!

Warhammer Review Library

You can find all my previous links on this post: Warhammer 40k Links Container Post! 13/02/2025

I shall leave Army and Detachment rules here as well as World Eaters, Death Guard and Thousand Sons!

Army Rule and Detachment Rule Reviews

FactionDetachmentReview Number
Agents of the ImperiumArmy Rule #2
AeldariArmy Rule #4
Astra MilitarumArmy Rule #1
Astra MilitarumCombined RegimentDetachment Rule #1
Astra MilitarumBridgehead StrikeDetachment Rule #2
Death GuardArmy Rule Review #6
Space MarinesArmy Rule #3
Thousand SonsArmy Rule #7
World EatersArmy Rule #5


Datasheet Review list (Alphabetical)

FactionUnitReview Number
Death GuardBiologus Putrifier#5
Death GuardBlightlord Terminators#10
Death GuardChaos Lord#36
Death GuardDeath Guard Chaos Lord in Terminator Armor#256
Death GuardDeath Guard Chaos Spawn#259
Death GuardDeath Guard Daemon Prince#265
Death GuardDeath Guard Daemon Prince with Wings#268
Death GuardDeath Guard Defiler#271
Death GuardDeath Guard Helbrute#274
Death GuardDeath Guard Icon Bearer#277
Death GuardDeath Guard Land Raider#280
Death GuardDeath Guard Predator Annihilator#283
Death GuardDeath Guard Predator Destructor#286
Death GuardDeath Guard Rhino#289
Death GuardDeath Guard Sorcerer in Terminator Armour#292
Death GuardDeathshroud Terminators#295
Death GuardFoetid Bloat-Drone#298
Death GuardFoul Blightspawn#301
Death GuardLord of Contagion#52
Death GuardLord of Virulence#304
Death GuardTallyman#39
Death GuardMalignant Plaguecaster#71
Death GuardMiasmic Malignifier#307
Death GuardMortarion#310
Thousand SonsAhriman#108
Thousand SonsAhriman on Disc of Tzeentch#109
Thousand SonsExalted Sorcerer#59
Thousand SonsInfernal Master#260
Thousand SonsMagnus the Red#49
Thousand SonsMutalith Vortex Beast#263
Thousand SonsRubric Marines#266
Thousand SonsScarab Occult Terminators#269
Thousand SonsThousand Sons Chaos Spawn#272
Thousand SonsThousand Sons Cultists#275
Thousand SonsThousand Sons Daemon Prince#278
Thousand SonsThousand Sons Daemon Prince with Wings#281
Thousand SonsThousand Sons Defiler#284
Thousand SonsThousand Sons Forgefiend#287
Thousand SonsThousand Sons Helbrute#290
Thousand SonsThousand Sons Heldrake#293
Thousand SonsThousand Sons Land Raider#296
Thousand SonsThousand Sons Maulerfiend#299
Thousand SonsThousand Sons Predator Annihilator#302
Thousand SonsThousand Sons Predator Destructor#304
Thousand SonsThousand Sons Rhino#308
World EatersAngron#255
World EatersEightbound#258
World EatersExalted Eightbound#261
World EatersJakhals#264
World EatersKharn the Betrayer#267
World EatersKhorne Berzerkers#270
World EatersKhorne Lord of Skulls#273
World EatersLord Invocatus#100
World EatersWorld Eaters Chaos Spawn#18
World EatersWorld Eaters Daemon Prince#85
World EatersWorld Eaters Daemon Prince with Wings#276
World EatersWorld Eaters Defiler#279
World EatersWorld Eaters Forgefiend#282
World EatersWorld Eaters Helbrute#285
World EatersWorld Eaters Heldrake#288
World EatersWorld Eaters Lord on Juggernaut#291
World EatersWorld Eaters Master of Executions#294
World EatersWorld Eaters Maulerfiend#298
World EatersWorld Eaters Predator Annihilator#300
World EatersWorld Eaters Predator Destructor#303
World EatersWorld Eaters Rhino#306
World EatersWorld Eaters Terminators#309

Thank you for reading!

** Images in this post are from the Warhammer app, or Warhammer.com or otherwise referenced.

Tag List:
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Cheers!
@zakludick

Hive South Africa

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Very good support character👍

Yes... and a general pain in the posterior!

Definitely one of the nicest figures they've made ! But then I'm a sucker for Egyptianesque stuff 😀

!BBH

Hehe. Indeed. Thousand Sons are cool looking.

Of course, hey are my nemesis!

pretty solid unit to use as a boost for infantry plus extra cabal points

Absolutely. Not being to be seen outside of 18 is big. They can sit on objectives and you need to come to them!