Card Highlights #50: Djinn Chwala

in BDCommunity22 days ago



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Card Highlights #50: Djinn Chwala


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Fortune favors the bold, and those who dare to stand firm in the face of adversity often emerge victorious
by Virgil
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Djinn Chwala is a strong card in Splinterlands that thrives in close combat. With high health and armor, it can take on heavy hits while dealing back damage with its Thorns ability. I like using Djinn Oshannus not only as a tank to protect my other Units but also to punish melee attackers.





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Lore


Dawn of the Djinn 4 of 4 - Only a short time after the Djinn were released, most of them were already seeing their elemental captivity as a blessing rather than a curse. They had far greater power than before, now that they were working with the force of the Planet at their backs. Pursuit of power was at the core of Belludae beliefs, so most of them would make small sacrifices for greater power.
The Djinn have not all found one another, and it will be difficult for them to do so since many of them reside in different elements. This is why several of the Djinn have submitted themselves as cards in the Moxian games, so they can connect with their lost brethren. Gradually they will come together to Praetoria as part of the last lines of defense, channeling the power of the Planet into an impenetrable wall to hold back the Chaos Legion.


For full lore of this card, visit this website:
https://next.splinterlands.com/card-detail/348/regular/3/?tab=lore





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Buy and Rental Costs


At a price of $4.37, Djinn Chwala is cheap for an Epic unit. This makes it a good choice for players who want a reliable tank without spending too much. Its low price makes it a good option for anyone looking to add more power to their deck without spending a lot.



The rent price of Djinn Chwala is 0.29 DEC per day which is very cheap. This price makes it easy to rent for players who want to try it out first or need a tank for specific battles. Renting Djinn Chwala is an affordable option if you want extra options for your lineup.




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Card Stats


Djinn Chwala is strong in terms of health and armor, making it hard to defeat. Its high damage, health and armor complements his 8 mana. Overall, Djinn Chwala is very good stat-wise whether it has abilities or not.




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Card Effects



Thorns
When hit with a Melee attack, does damage back to the attacker

Thorns is a great ability for punishing melee attackers. It works best when there's ruleset that forces or encourages your enemies to only use melee monsters.



Enrage
Has increased Melee attack and Speed when damaged

Enrage makes Djinn Chwala hit harder and faster when it gets damaged. It gives the unit a boost to come back from a disadvantaged position.



True Strike
This Unit's attacks cannot miss

True Strike ensures that Djinn Chwala never misses any of its attacks making it more reliable in battle. It is helpful when dealing with high speed or evasive enemies especially since he has huge melee attack.





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Strengths & Weaknesses

Strengths
Djinn Chwala has great health and armor, making it a reliable tank. It also has great abilities complementing its stats. Its Thorns ability punishes melee attackers increasing the damage he can do further. The Enrage makes Djinn Chwala stronger once his health gets damaged and True Strike ensures its attacks always land making it a good offensive option for a tank.

Weaknesses
Djinn Chwala is vulnerable to ranged and Magic attacks, which bypass its Thorns ability. Its slower Speed can also make it easier for faster enemies to avoid its attack when he's lower leveled and don't have True Strike. It can be a struggle if the opponent has abilities that can remove armor or if they focused the attacks on Djinn Chwala since he doesn't have any abilities that reduce opponent's attacks.





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When To Use



Up Close & Personal
Only Units with Melee attack may be used in battles.

This rule set works well with Djinn Chwala since only melee attackers can be used. Its Thorns ability can be more effective as any attack to him returns a damage back to the attacker.



Up to Eleven
All units have the Amplify ability.

Amplify boosts Djinn Chwala’s Thorns damage by 1 which makes it even more dangerous. While it doesn't look that strong, units have limited health and 1 extra damage can be a difference between winning or losing the game.



Super Sneak
All Melee attack Units have the Sneak ability.

Super Sneak allows Djinn Chwala to attack from different positions. This gives it more flexibility other than just a tank. You can put Djinn Chwala at the back to counter enemy's Sneak strategy in this ruleset.





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When Not To Use



Briar Patch
All units receive the Thorns ability at the start of the battle. Enemy units that use melee attacks receive damage back.

Djinn Chwala already has Thorns so this rule set does not give it anything extra. It weakens one of its main strengths by adding Thorns to all Units. Djinn Chwala also gets damaged by attacking another since it is a melee unit.



Aim True
Melee and Ranged attacks always hit their target.

Just like Briar Patch ruleset, this doesn't help Djinn Chwala as it does not give any benefits to him. It makes the rule set redundant for Djinn Chwala. It would give Djinn Chwala a benefit though if you're not using a max level Djinn Chwala and he doesn't have True Strike yet.



Blood and Sunder
All units have Corrosive Ward.

Corrosive Ward is like Thorns but only affects armor. This is disadvantagous to Djinn Chwala because armor is a big part of Djinn Chwala’s strength.





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Battle Sample



https://next.splinterlands.com/battle/sl_3f8c928bcb11802f109690290c73fa92?ref=kpgamingch

Even though there's Earthquake ruleset, I choose to push on offense instead of using Flying units to counter it. I have huge advantage in this battle due to having a unit with Thorns in a Up Close & Personal ruleset and the fact that all of my units can attack at any time even if they are melee due to their abilities.





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Final Thoughts


Djinn Chwala is a solid choice for players looking for a strong melee tank with offensive capabilities. It performs well in rule sets that focus or encourages the use of melee units because of his Thorns. The other two abilities just increases his strengths further making him a very deadly unit that is more on the offensive side.

Djinn Chwala can also be a strong front line defender due to his high armor and health. One thing you need to understand though is that since Djinn Chwala is Dragon element, you also need a Dragon summoner for it. Dragon element works like Neutral where you can partner them with another element giving you flexibility on what element you can use in combination of Dragon Element.





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If you have suggested combos or questions, feel free to comment it down below.

If you are planning to play and is inspired by my post, please consider using my referral link: https://splinterlands.com?ref=kpgamingch

I do not own any of the photos in this post. All credits goes to:

  • Splinterlands
  • Peakmonsters
  • Canva
  • Giphy

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