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RE: How Far Can You Go? (World Building Notes)

I'm a big fan of the kind of worldbuilding you do (which I also do), being the idea of former glory having a large place in your setting. Things aren't the best they've ever been, and in some ways the golden age of advancement is in the past... or at least, that's how it can seem. As you mentioned, it's really nice to have spots where the loss of knowledge hasn't happened and progress continues unhindered.