Mike was steaming mad that Chase had not only accessed but disclosed the nature of the poor health of his back. The only person he told was Ivan, and when Mike turned back to confront Ivan, Shiester had already slipped out of the ring and vanished into the sold out crowd. Mike spoke to himself in Tagolug on his way out of the ring, up the ramp, dragging the belt behind him with his head down on his way back to his locker room.
Mad Mike was furious with the shading dealings of Ivan Schiester. He slammed the door to his dressing room behind him and locked the door. He threw the belt into the open locker that was locked when he had left to the ring. His duffle bag was rummaged through and his belonging had been careless tossed around the dressing area.
He sat in a folding chair reflecting on whatever else Ivan could have informed Chase of before their pay per view title match in two days. His back had been injured at the High Stakes pay per view event defending the title against Jon Willow in a ladder match. After ascending to the top of the ladder and retrieving the championship belt ending the match. Jon Willow kicked the ladder from under the defending champion causing him to plummet 15 feet to the mat on his back.
Mike gathered his things, pulled his hoody over his head, slug his duffle bag over his shoulder to be picked up and taken to his hotel. And on his way he plotted his revenge.
None of this is financial advice, just some thoughts I wrote down.
WHAT IS WRESTLING ORGANIZATION ONLINE? | HERE
QUICK GUIDE TO EVERYTHING ABOUT WOO | HERE
JOIN THE WOO ZEALY | HERE
WHERE TO BUY WOO | HERE OR HERE
HOW TO BUY WOO LAND | HERE
PLAY THE BATTLE ROYAL MINI GAME | HERE
WOO’S MISSION
Wrestling Organization Online is a captivating play-to-earn business management game that allows players to construct and manage their own traveling wrestling organizations. The game's mechanics revolve around acquiring NFT wrestlers, buying cities, and upgrading facilities and venues. Players must then compete against one another to earn more of the game's token, $WOO.
However, this game isn't just about entertainment; it's also about positively impacting the wrestling industry. Wrestling Organization Online plans to implement NFT versions of independent and retired wrestlers, which will allow players to own a piece of wrestling history. The game's developers are committed to sharing a percentage of the sales with partnered wrestlers, and wrestlers will receive 100% of the market fee for their NFTs.