... for Nintendo was an extremely difficult task with many levels of gatekeeping and intimate knowledge of low level systems required. These programmers were on another level
Posted via D.Buzz #technology #games #history
... for Nintendo was an extremely difficult task with many levels of gatekeeping and intimate knowledge of low level systems required. These programmers were on another level
I found a copy of the developer manual on Internet Archive. It is in 2 book with a total page count of 653. A great deal of details are included and they don't look anything like most modern documentation that involve more high level approaches that abstract away many aspects.
~~~ embed:SNESDevManual/book1/mode/2up archiveorg ~~~
Posted via D.Buzz