Reaching lvl 50 in 7 days and 10 thousand starbits for day

in Rising Star Game3 years ago

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As new players, after doing a little research, we have all heard about the million mission being the goal of many, 10 thousand starbits for a single mission is a good idea after all. With the objective of this mission, many try to buy and keep the million starbits stacked, but they don't take into account something very important, the experience. Without multipliers, for a new player it can take more than a month or two to reach level 50 which is required for that mission, so our million starbits would be stacked and useless. (This strategy is for players willing to invest in the game)

For each lvl the amount of experience required increases by 50, giving a total of 54250 for lvl 50, if for example you do a 1hr mission that gives you 100 exp, you will need 5425 hrs to reach level 50, that's 226 days playing each hr.

What strategy did I use to reach this level so quickly?

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With the million starbits that I had already bought, I bought experience multipliers (in my case 4 out of 10) with these multipliers I could do skill missions that consume 40 energy and gave me a total of 504 exp, being 107 (5 days) my total hours to reach lvl 50. I also bought some pizzas so as not to run out of energy and some guitars(Best way to buy in RisingStar) to take advantage of the fact that I was only going to focus on reaching lvl 50 with skill missions. Once you reach lvl 50, you can sell the multipliers (in the case of those who can keep them, it's not a bad idea, there are only 2,100 and they are already discontinued, so they will probably go up in price) and once sold, you recover your million starbits for the mission of the 10 thousand and you have the necessary lvl to do it. As an advantage, after doing so many skill missions, 107 in my case, it is really difficult for my ego to affect me much.

I hope this information is useful to you and helps you grow in this game that has so much future.

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