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RE: Don't Get Banned! - Clarification of the Rules For Long Term Sustainability Of Rising Star

Thanks for the clarification on the rules you have in place concerning multi-accounts, and the bit of history on why you went free-to-play. As a bit of history, I started my blockchain gaming and crypto experience on a free-to-play game on WAX. That game also bans bots and multi-accounts. One method they used is that any multi-accounts identified result in the mining attempt always resulting in the absolute minimum result of the crypto currency they issue. Something you could try here in RSG, not sure how it would work, but if people multi-accounting always ended up with a mission giving them one starbit, they may get discouraged from playing. Maybe. Not always.

Something you mentioned in discord chat is that this is a GAME, not a money making machine, and players should not look at any money they put into the game (or any game) as an investment. Right on! I treat the money I spent on the game as spending money, like going to the movies. It's meant to be entertainment. It's a game, after all.

As for giving away cards/starbits, that isn't something I have done as yet, but am thinking of doing as I build up my own supply of NiFTy NFTs (I hope ya saw what I did there). I think that having a whitelist of players doing giveaways is a great idea, and it is good to know this in advance.

One piece of food for thought - on the discord channel, pin a post detailing some of the frequently asked questions (how often do you see people asking about how/where to get the starbit millionaire card) and in-game rules that need to be followed. Just a thought. It might help reduce some of the regularly asked questions.

Rising Star Game has been, and still is a fun game, and I look forward to your future development of the game. Keep on Rockin'!

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Thank you for the detailed response!
The issue with only giving the minimum reward is that we still have to identify the multi-account in the first place. If we allow multi-accounts but then have to identify them it will be an admin nightmare. Not sure how the game you played detected multi-accounts though. Any idea?

Regarding the FAQ. There is one in-game but for some reason no one seems to find it at first.

Sorry, no clue how they identified multi accounts, but I would guess via a similar means that you are using via IP address. But that is a guess. As for bots, they were also looking at accounts that were constantly farming the game non-stop 24/7. Both methods would be a bit of a programming challenge, and then to admin it, youch!

Yep, I am amazed at how many people on discord ask questions that are covered in the FAQ on the game's site.

You've built a great game, that does a good service to the music community. And THAT is why Rising Star Rocks!