All elements are property of Canva and Rising Star.
Two days ago, I opened 48 packs (400.000 starbits)
I was unlucky and didn't get any epic (character) cards, but I'm getting closer to my goal.
DATE | FANS FROM CARDS | SKILL FROM CARDS |
---|---|---|
FEBRUARY 5 | 365 | 411 |
FEBRUARY 6 | 6690 | 4176 |
FEBRUARY 7 | 6740 | 4326 |
My goal for this month is to get 15.000 fans, and 15.000 skill from cards. Although I'm thinking change the goal, maybe 25.000 fans and 25.000 skill.
My main mission right now is to do lessons to lessons, I'm not focused on farming starbits.
I'm doing the production lessons.
DATE | FARMED STARBITS |
---|---|
FEBRUARY 5 | 1307 |
FEBRUARY 6 | 1566 |
FEBRUARY 7 | 2253 |
- | - |
TOTAL | 5126 |
As I mentioned in other post, I'm not focused on making money, just growing my account as a hobby.
I have decided to burn 5% of my daily production to remove starbits from circulation.
DATE | BURNED |
---|---|
FEBRUARY 5 | 66 |
FEBRUARY 6 | 78 |
FEBRUARY 7 | 113 |
- | - |
TOTAL | 257 |
Additionally, I have created two posts to receive the author rewards in a liquid hive and buy starbits to burn it.
I don't keep anything of the generated rewards.
If you want to support this cause:
But why burn starbits?
It's simple, there is too much circulation and not "many" players.
@null wallet
Starbits burned = $2
Currently the biggest "burn" is through the "Music Promoter"
But what if I tell you that the tokens are not really burned?
They are simply starbits that aren't on the blockchain.
They have real value but aren't real burned tokens.
The only starbits burned are the ones in @null's wallet.
Let's try to reduce circulation.
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