Good point @apshamilton , the Step 1 of this challenge was meant to test separate features on back-end and against the different assets we have in some kind of simplified UI, and it was not anticipated to last this long in Step 1.
We definitely need tasks (and quests later) and "checked marks" when progressing, and it's planned to do that!
For now it was not planned to test our "completion" batch of features, such as progressing on a global quest with various tasks, as we expect to test this in the first test season, but I take note of it and may introduce it sooner!