Asobimo Incorporation is a game developer that develops and operates its own company. First of all, they specialize in 3D MMORPGs for smartphones and service providers around the world, especially in Japan and Asia. The title includes "Iruna Online," a service launched for the 2007 device category, as well as "Avabel Online" and "Toram Online" for smartphones. Asobimo Inc. is a Japanese gaming industry that is famous for games like Toram Online, Avabel or Stellacept in its portfolio. This is a leading MMORPG provider in Japan with tens of millions of users and 10 titles.
With sales of $ 12.4 billion, Japan's third-largest gaming market, and Asobi wants to take advantage of this.
What is an Asobi coin?
Multiplayer Online Role Playing (MMORPG) is a combination of role-playing video games and online multiplayer games where a large number of players interact with each other in cyberspace. Starting with the launch of the 3DMMORPG "Iruna Senki Online" for feature phones (DoCoMo) in 2007, ASOBIMO, Inc. in 2011, focus on the smartphone market. With titles such as "Avabel Online" and "Toram Online," they have released a number of mobile 3D MMORPGs as a rare item among Japanese game makers.
The new MMORPG "Robot-Game" puzzle game from Asobi
Now they announce the ICO MMORPG development project, use blockchain technology and start registering for the bulletin. Because of the accumulation of knowledge in the development of cellular MMORPGs, they will create a new type of "Asobi", which is a breakthrough in the online gaming market, Blockchain uses in-game technology.
What does ASOBIMO offer?
The ASOBIMO project intends to present to the world a modern decentralized platform of protected digital content that can distribute based on DSS (decentralized protection system). DSS, in turn, affirms the right to own digital assets, using blocking technology.
Real use of ASOBIMO in the example:
- You buy a digital comic book, read it and want to sell it legally. - You can go to the online store from the content that is supported and sell this comic, after receiving the official ASOBIMO crypto currency.
- In a game you are bored with certain game items purchased before (for example, weapons that are rarely used), you can also sell them for crypto currencies, and then have bought something new.
- The same applies to music content, everything can be resold and resold.
According to project team calculations, the secondary market for digital content distribution in Japan alone is 2 trillion Japanese yen, which is 15% of the main market.
ASOBI MARKET what are the benefits?
As you know, obtaining certain content, users only get the right to use, and do not have the right to distribute it. ASOBI MARKET drastically changed this, offering a perfect new solution, giving users the right to have content. In this case, a decentralized protection system (DSS) and VDM guarantee the purity, transparency and security of the transaction itself. This approach allows the second time to distribute digital content, when receiving crypto currencies.
Buying from a secondary publisher or market, as well as selling various digital content (game items, music, videos, e-books) will be made possible through the ASOBI WALLET wallet.
In addition, the project team, together with SWITEX Gmbh, developed Virtual DRAGON, a platform for secondary content from game items. This platform is part of ASOBI MARKET, where players from all over the world will be able to make transactions for the purchase and sale of virtual game items.
Will the owner receive income?
Of course. Because blocking technology is used, all transactions are reflected using smart contracts and content writers will receive revenue automatically. This is not a small advantage when compared to the same Amazon, legitimate copyright owners do not benefit from sales of books that are supported.
How can I buy a project token? Information about presley and ICO
Currently, presale is relevant and you can buy this project token with a 25% bonus. It is important to note that Asobi has successfully completed Phase 2 presale, Japanese investors have supported the project and even now at the presale stage with 100% confidence we can say that the initial coin proposal was successful, as softcap was achieved (550,000,000 JPY). In the third stage, the project has entered the open market and investors from all over the world can join and become ASOBI investors.
- The third round is celebrated August 23 2018 - August 30, 2013
- Hard Cap 5,500,000,000 JPY (around 50,000,000 USD)
- Soft Cap (* reached) 550,000,000 JPY (around 5,000,000 USD)
- Price of ABX tokens 1 JPY (around 0.01 USD)
- Release of a total of 16,500,000,000 tokens
- ERC-20 Token
At tokens, 50% of the total tokens will be sold.
ROAD MAP
In conclusion, it must be said that this project looks decent. A team with 15 years of experience, with an excellent understanding of all the intricacies of the gaming industry and detailed work plans. With regard to investment attractiveness, it is necessary to understand that here the important role demand plays is not only from project ideas (which I personally have no doubt), but also the potential for liquidity and demand for ABX official tokens. In this case all work to the smallest detail: the monthly number of ASOBIMO active users of this game is more than 10 million, with 1 ABX equaling twice the price of the game (50% discount compared to the application store), so users will be useful to use the project official cryptocurrency from and liquidity will be guaranteed. If you are interested in a project,
FOR MORE INFORMATION:
Website: https://asobimo.io/en/
Whitepaper: https://asobimo.io/pdf/white_paper_en.pdf
Yellowpaper: https://asobimo.io/pdf/yellow_paper_en.pdf
Telegram: https://t.me/AsobiCoin_Official
Twitter: https://twitter.com/AsobiCoin
Facebook: https://www.facebook.com/Asobi-Coin-130436194467568/
AUTHOR: cobaahyuk
PROFIL LINK: https://bitcointalk.org/index.php?action=profile;u=1785718
ETH: 0x952Ba6f317cdD5f5aa6655CE6eCdcEd0252a72d2
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