Dan likes to 1) play games for which he designed the rules 2) tinker with economics/schemes and 3) raise money for his ideas and 4) because they can. This market has no discipline and this will herald in even more malinvestment in bad ideas and structures, until it all pulls back, most of these projects fail, and we'll see what's left and worthwhile. Humans are reliably human and cycles are reliably cycles.
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