Flux - Gaming Ecosystem

in #ico7 years ago

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Today we're going to talk about the flux that funds a gaming platform built on the blockchain architecture. It is a way to bring the world's gaming community and industry together. It is an improved value on the gaming and developer world. It's basically blockchain technology uniting the game industry with the players, developers, traders, the gaming community, and bloggers and investors. There will be features of matchmaking developers, market trading platform, a crowdfunding platform and big term in the immense organization.

The background of this industry is that at its core. It is the biggest and fastest growing industry in the world based on the latest research. It has about 2.3 billion active players right now with an average of 108.9 billion US dollars of annual revenue. Approximately, 700 million of these players play competitively. A big portion of matchmaking services are currently focusing on eSports, 400 million active players, however, there are over 380 million of competitive game players outside of the eSports sector who use mobile and PC devices and are not on existing matchmaking platforms.
The global trading market for gaming industry has reached a 7 billion US dollar mark for 2017 with hundreds of billions of transactions processed the same year. The biggest trading platform has on average about 370 billion games sold annually. The market is big and is expanding every month.

Streaming Industry

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The streaming industry is also one of the most undervalued industries in this business. Especially, if you don't consider the combination with gaming. However, stream labs, a live streaming report shows actually the opposites twitch has already become a very appealing concept for talented video bloggers which has grown drastically in 2017 alone. YouTube live is making even better in that regard. Monthly active streamers have grown 330 percent for YouTube live versus 19 percent for the twitch in the past 5 months. Both of these platforms are giving great opportunities for gaming space.

The Problems

As I said before, Flux has over 2.3 billion users who produce a massive revenue and value for entrepreneurs and companies a turnover of transactions that are going through. Gaming platforms are growing exponentially but at the same time leads to some issues. One of the major problems is a lack of liquidity in the system. Gamers spent hours to improve their competitive skills and winning rates collect rare artefacts by certain skins improve their character but they have to rely on centralized payment systems when they will be willing to exchange any of these that most of the external marketplaces provide. Meanwhile, game developer’s earnings are on average 30 percent reduced by the popular markets and publishers.

The Solution

What flux offers is a system that will allow those players to get rewards for matchmaking competitions, trading items on the marketplace and even crowdfunding their own idea inside of the platform. Investors and developers will be provided with a certain commission for each game as well with the help of the blockchain technology. This is where it gets interesting. The whole process will become more transparent and automated which makes such platform a good extension for the existent industry and helps to integrate cryptocurrency into a real business.


So, talking about the challenge on the industry, while the flux ecosystem unites all of the components of the industry. Therefore, anyone can earn reward from now which they deserve in flux token. It can then be sold on the open market. It is based on such a way that gamers will earn from the game played by them. For example, using matchmaking platform and trade items related to a game, one in flux trading platform or purchase items in flux store the vendor, the game creator who have uploaded game into flux developers market earns a part of the transaction and batting fee.

Moreover, flux streaming platform will be broadcasting the whole gaming process in the integration with twitch. So, the platform gains new audience and streamer receives rewards. This complete ecosystem is built using multiple smart contract system. So, all described actions are processed A smartly transparent and fair. Every player will be allowed to play the game and earn if they win from the opponent. Smart contract will be utilized to support secure matchmaking process. In this way, each game will consist of two players and its own arbiter, the game vendor gaming source or audible database specifically and they will define the game outcome after the game was finished.

One of the two players will get the rewards in flux tokens and the arbiter will get some fee for the judgments. If by any chance the arbiter fails to judge for some reason then both player 1 and player 2 can withdraw after some optional delay. The flux token will be the fuel in the internal withdrawal so as to keep the demand of the token high and unify the smart contracts and minimize the risk of errors in its realization. All this put together yields on some advantages for the player which includes an ability to earn real money using gaming skills. Mobile game supports a wide range of games available a very user-friendly interface achievement and daily tasks which is an ideal and additional income. Regular and custom tournaments, ability to develop the accounts and a lot of a very big community to share your achievements with. Of course, a lot of knowledge will be developed and achieved after every transaction. All of that is safe due to the decentralized system which will generate data privacy for all users. Free place after viewing an advertising video, of course, the videos have to be monetized as well flux will be available for Windows, Mac OS, Linux, Windows Phone, iOS and Android platforms.

Flux market will have top windows and Android games uploaded on it. Talking about the features of flux, flux markets will be a marketplace for developers which is geared towards the monetization of the competitive games. It includes flux will take 0% commission for downloads or in-game purchases made via mobile applications. For such types of games, in this case, flux helps developers to increase demand for their games and to make additional profits as well as gives them the ability to distribute games without paying a commission. Each developer will have an ability to upload a game and receive a commission from every matchmaking session.
As soon as the game has been uploaded and verified by the system, it automatically appears in the list of available flux games. The flux’s matchmaking system usually takes from 1 to 7 percent commission on bets placed by a gamer. It is distributed among folks to cover. Platforms need 10% of commission amount for software-as-a-service deployments outcomes 15% for marketing, 10% for operations in support, 10% for rewards and referral system payouts. 5% are saved as platform savings and up to 50% for the game owner. Flux will provide game developers with an open-source API as well as with possibility to apply for uploading a game with flux’s help.


Have a look on their So, there are more things about the Flux platform. I will leave some links from where you will get to know more about it. The Public sale is currently going on from 17 April to 31 May.
The token symbol is FLUX which is an ERC-20 token. The soft cap is already achieved and the hard cap is 20,000,000 USD. Flux accepts Ethereum, Bitcoin, USDT, ETC, LTC, ZEC, VISA, MASTERCARD, USD, EUR, BNB and KCS as payment.

Links –
Website - https://flux.fund/
Whitepaper - https://drive.google.com/file/d/1b4YOQZxBd6C41I5RMswA6UfJzK97MvxF/view?usp=sharing
Telegram Group - https://t.me/FLUXofficial
Facebook - https://www.facebook.com/flux.gamers/
My Bitcointalk Username – pawanraila
My bitcointalk link - https://bitcointalk.org/index.php?action=profile;u=2012391;sa=summary

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Great platform for gamers to earn :)

Great platform for all gamers, developers and investors too

Wow ! This is a nice one