Though fans play a dominant part in the development of an artist’s success, there’s no denying that they don’t receive the essential recognition they’d be winning. With their exciting entertainment business model, most of the focus is on creating revenue and eliminating top risk situations for the musicians (Artists).
Such situation calls for the inclusion of fans into the activities of the artists. STAYGE ONE is a project looking to solve these problems for the artists by making the capability to tokenize the fandom. Here is how the STAYGE ONE seeks to make Block-based sustainability for each contributor including artists and motivated fans.
What Is STAYGE ONE?
The STAYGE ONE Network is a new Block-Based system set to consist of fans and artists with its virtual money to tokenize the artist’s fans base via a fair evolution. The STAYGE ONE will establish a reward system that’s independent of specific central entities such as service firms. From this framework, STAYGE ONE expects to bring back the importance of fan activities that are usually not measured within the entertainment sector.
Problems in the Entertainment Industry
• Lack of Rewards Ecosystem for Fans
In the conventional entertainment commerce system, fans supported the sector via proactive consumption. For instance, the value of China’s pop music sector surpassed 46 Billion USD by the end of 2014 based on top-level spending by the 20 something who is active users in the Chinese economy. 73.6 percent of Chinese fans two consumers more than $80 USD monthly and the top 2.9 percent of them are spending especially actively, spending about $798 USD monthly.
In addition, as the Globe of Social Network evolves, opportunities for fans to contribute in the production and allocation of artists’ material are increasing, which has blurred the line among users and producers in the market. Original content and artists they produce are reborn into new material via their fans, which sometimes lead to the success of the artists. In most matters, though their fans, which sometimes lead to the success of the artists. In most matters, though, the fans don’t receive any rewards for their participation.
• Fragmented Services
The experience of users in several services that fans use is very fragmented. For communities, fan sites, commerce sites, crowd funding sites, and ticketing sites that fans visit are not nearly connected; data in these sites are not collected and designed into the available shapes. Fans use diff IDs for every service, and it’s impossible for artists to determine whether a user from one service is an identical person with a consumer from one more service. As an outcome, artists are not capable to efficiently use the content of fans activities, and fans are hardly known for their contributions.
• The absence of Sustainable Fan marketing instruments
The entertainment sector is based on fandom. Fans and artists need to make revenue and marketing vital to collecting fans. Though, there’re no sustainable and scalable fan marketing equipment. Artists are remaining encouraging their fans via small activities such as give away times run by social networks or services of music streaming. This kind of a marketing tool is not scalable. Furthermore, the rewards for fans are way random to expect their regular participation.
• Complexity in Constant Fundraising
Fandom content is too fragmented to make perfect decisions to access better outcomes. In such an environment, the sector can’t get away from the top risk and high returns decisions making the framework and therefore have to a take on top risk for the unguaranteed outcome. For instance, it costs around $500,000 for an artist to debut in the K-pop sector, but there’s no data three available to plan off to eliminate risk.
In this environment market, contents and artist that are relatively unknown and are not so far market validated have complexity in securing production costs, were on the other side, market-validated materials are over funded. If this condition persists for long, there’ll be the absence of diversity of contends that’d subsequently negatively impact the development of the market.
STAYGE ONE Network
STAYGE ONE Network is a block-based Artist/Fans system that STAYGE One will co-create with every fan, artists, and business partners in the entertainment sector.
STAYGE ONE Mission
Their mission is to create a smooth platform where each one, including motivated artists and fans and a number of stakeholders in an entertainment sector, to grown and advantage more equitably. To this end, they’re tokenizing the fandom that’s the real foundation of the entertainment sector. Fandom’s influence was intangible in old systems but will have solid value via STAYGE ONE Network. Tokenized fandom will be driving push for the system and market development.
Value of STAYGE ONE Network
• Fair Rewards Ecosystem for Fans’ Participations
Block-chain tech is changing the paradigm of the production and recording of conventional values in the era of industrialization. The production of value is no longer a producer’s unique property, and the generated importance is not circulated just in the conventional case in which it’s delivered uniquely from a producer to users via exchange or transaction. In a new system, brought by Block-tech, the value is made by the community and delivered via sharing. In addition, entire of these activities are recorded four within the community based on Block-tech.
STAYGE ONE equitably rewards fans for their value making activities by applying virtual money which fans can use to buy items such as goods, albums, and virtual contents given by artists. A very fair reward system motivates fans, and this solid encouragement leads to the peak level of contribution and the acquisition of new groups of fans.
This means STAYGE ONE feature of a self-motivated fan marketing system. Furthermore, STAYGE ONE introduces earlier unrealized, intangible importance into the system in the shape of digital money allowing a virtuous cycle in which together fandom’s value making activities are monetizable and consumable thins can be purchased, offering a new driver for the sustainable expansion of the section and the system.
Inter link of services through digital money the virtual economy links jointly various services in the system which has been fragmented until today. Even when fans make applying of diverse services in the system, entire of their activities are recorded in the Block-chain of STAYGE ONE, and fans are capable to buy contents or are rewarded by same virtual money.
Recorded info in the block and value of virtual money reserve will be an index for fan’s contributions to the achievement of their artists and their participation scan is known via these exact figures in the community. Artists had been not able to collect data about their fans in a fragmented environment. In contrast, STAYGE ONE lets artists to simply analyze data about their fans, such as identifying the value of their fandom and the loyal fans between them and to make utilize of these statistics for their own activities.
Sustainable Fan marketing instrument
The motivated fan society itself becomes smooth fan marketing tools. A fan society can be activated only by regular supplying contents by artists that can be purchased with virtual money. Fans can be rewarded for their participation and use these rewards to carry on supporting their artists, and their top levels of contributions attract new fans into the society.
The STAYGE ONE Structure
The STAYGE ONE Network will carry the following structure:
• Core Layer: The core layer will form the base of the network where the entire necessary info of the STAYGE ONE is stored including deal details linked to the products, content data, and info on community activities.
• Block-chain Module: The STAYGE ONE utilizes the block network with a quick consensus algorithm that operates with intelligent agreements to allocate the contents and various info via periodic block based generations!
• Interface Layer: The border Layer offers different SDKs and APIs to give multiple features within the Core Layer. This will also make it possible to apply functions such as the wallet, token exchange, and deal of goods.
• Service Layer: This will use various apps developed with the APIs and SDKs within the interface layer. The main D-App services will be avail below the Service Layer including the society reward ecosystems that support token deals and ticketing services.
How STAYGE ONE Network Rewarding Fans for Social Sharing Works
The STAYGE ONE economic model will comprise 2 crypto currencies, the STAYGE ONE (STG) & Activity Token (ACT). The STG Token will play the part of establishing connectivity amongst the communities and will turn out to be the base money for the decision-making procedure within the STAYGE ONE network.
The ACT token will act as signify of a rewarding and transaction for which the consumer can also use as participation. ACT rewards can also be applied in decision making within the society or to buy tickets or products for virtual content consumption.
Partners & Investors
STG Token ICO Details
• Token ticker- STAYGE (STG)
• Tokens available- 1,500,000,000 STG
• Platform- ICON
• Bonus- 15-30%
• Accepts- ICX only
• Complete issuance- 10,000,000,000 units
• Sales amount- 5,000,000,000 units
• Token Price - 1 ICX = 400 STG
• Soft cap : 2,500,000 ICX / Hard cap : 12,500,000 ICX
Token Distribution
• Reserve- 15%
• Public sales- 50%
• Foundation- 5%
• Community- 12%
• Team and advisors- 18%
Advisors
Team
STAYGE ONE Final Verdict
There’s no doubt that block tech could finalize actualize prizing of fans in a way they deserve and can connect simply on a fresh level. Though, the overall question remains if whether the entertainment sector is ready to embrace Block or will they overlook it and stick to the previous days.
STAYGE : Fan Community for Everyone
For more info about STAYGE ONE, visit!
- WEBSITE: http://www.stayge.io/
- WHITEPAPER: http://www.stayge.io/whitepaper/STAYGE_Whitepaper_en.pdf
- TELEGRAM: https://t.me/stg_en
MY BITCOINTALK PROFILE URL – https://bitcointalk.org/index.php?action=profile;u=1281298
ICON WALLET ADDRESS - hx0f55035292c81be3d9e08b707a05688d17432ac2