Hello!
I just found out about this project and, as a fan of text based rpg, I'm looking forward to try it out.
I would like to ask something thou and I must say I only skimmed the whitepaper so I apologize if this has been already adressed somehwere.
From what I could gather, one way that the game token will be injected in the economy is by players exploring dungeons, looting items and selling them. Do you have any mechanisms in place to prevent people from running lets say 100 bot accounts and farm a lot of tokens, ultimately crashing the price?
Thanks and all the best
But most importantly -
A part of the amount that I receive from the sales will be used to keep buying back the token from the market.
So even if someone comes with 100 bot accounts, they will have to invest in the game to earn more. And the amount they can sell in the market will be controlled. So, the above points indirectly encourages single account play.
Cool! Thanks for clarifying! Looking forward to the launch