the big problem is that this concept of gaming has already existed outside of web3. although i understand the concept of ownership that web3 brings, most gamers don't understand it and don't care at the moment. as long as he can sell and make a profit, he's happy and that's happening all the time!
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Yes, it seems to me that is a barrier, but, web3 offers many more benefits, and explaining this and educating about it, is the way we can bring these players or interested parties to web3.
i don't see it as a barrier. i think it's possible to bring players to web3. i just don't think it will be a catalyst or something innovative as was said at the beginning of space. this is more of the same! and in practice there's no point in having ownership of something that only serves the game if the game ceases to exist for example. what do you do with an nft that's no longer useful because the project ended?
don't get me wrong. i believe that web3 can help and improve gamers' experience in many ways but it won't be a catalyst for anything in my opinion because it's a market that works VERY WELL the way it is. it's easier to be a catalyst for something that we can offer something really substantial as an advantage to the market. for example for creators the advantage of web3 is huge compared to gamers who can benefit but it wouldn't be a big change in practice.