Summary by @tldr:
In my last article I told about how to investigate beautiful places in the world if you can't afford travelling or just don't have enough free time.
According to experts only a small group of people knew about virtual reality in 2014, now gamers all over the world, digital specialists and cinema industry professionals learn about this technology and start to actively use it.
We also learned about the huge growth rates, which are predicted by analysts, and they show a stunning increase from $98.6 million to 20.7 billion in just 5 years.
Yes, VR developers can already give us a vivid sensation of flight and travel, but they couldn't create a permanent and really sufficient immersion effect.
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wow interesting. good work tldr