What if game development was as easy as writing a description and sharing a seed? In this post, I'm imagining a hypothetical platform that combines AI and FPGA technologies called "GameSeed Studio."
You take a tiny optimized model like LLaMA-7B, but one that is fine-tuned so it's capable of interpreting complex prompts and generating game instructions based on those prompts. The platform knows it has a specific FPGA, display, and controller hardware, and the user fully describes a game with specific features and requirements, and then play-tests and shares it with others using a seed.
The idea is that the platform has the ability to run AI inference locally, rather than relying on cloud-based processing, which ensures that game development and sharing can occur without permission. I'm sure this presents some technical challenges, such as hardware limitations and power consumption, but this is becoming increasingly feasible for local devices.
Crafting the Perfect Prompt
The success of GameSeed Studio would largely depend on the users' ability to craft detailed and engaging prompts. People who excel at describing a game and its requirements will have a significant advantage in achieving the best outcomes with the tool. As a product like this gains market share and a community of users develops around it, sharing and rating prompts could become a core aspect of the platform's appeal.
This unique approach to game development would foster creativity and collaboration within the user base, with some users gaining recognition for their exceptional game design ideas and ability to communicate them effectively. Communities might form around exchanging prompts, further enhancing the value and appeal of GameSeed Studio.
Embracing Limitations and Creativity
Every system has its limitations, and GameSeed Studio would be no exception. Certain hardware limitations, (e.g., perhaps it lacks Mode 7-style graphics), may require users to find clever workarounds or develop innovative techniques to achieve similar effects. These challenges, while initially seen as drawbacks, could ultimately contribute to the development of a distinct aesthetic and style that would set GameSeed Studio apart from other game development tools.
By encouraging users to think more creatively and push the boundaries of what's possible within the system's constraints, GameSeed Studio could become a hotbed for unconventional approaches to game design. This unique blend of limitations and creative freedom might attract users who enjoy experimenting with novel game development methods, further solidifying the platform's reputation as an innovative game design tool.
Hypothetical Marketing Blurb
GameSeed Studio is poised to revolutionize the gaming industry by harnessing the power of AI, FPGA technology, and human creativity. As the platform gains popularity and evolves, it will have the potential to foster a thriving community of creative game developers who push the boundaries of what's possible within the system. Keep an eye on GameSeed Studio as it reshapes the future of game development and offers exciting new possibilities for gamers and creators alike.
Disclaimer
Want to develop this idea? Go right ahead:
I (the "Idea Provider") hereby grant a non-exclusive, royalty-free, perpetual, irrevocable, and fully sublicensable right and license to the recipient ("Recipient") reading this disclaimer to use, develop, manufacture, market, distribute, and exploit the idea (the "GameSeed Studio") in any manner they deem fit. By reading this disclaimer, the Recipient acknowledges and agrees that the Idea is being provided without any obligation or expectation of compensation, remuneration, or any other form of payment from the Recipient to the Idea Provider.
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Assistance provided, in part, by GPT-4.
Soldier of Fortune 2 had a procedural level generator in it. It would take a random seed, a mission type, and a terrain; then generate a one-shot mission for you to complete.
I thought it was brilliant, and it kept me entertained for hours and hours.
This is a similar concept, just taking AI / ML libraries and letting them run wild, instead.
Did Soldier of Fortune 2 allow users to share those level seed, too?
You could write it down and send it to a friend like progress codes in old-timey games. :D
It's inevitable in the long run, I would expect Unreal or Unity to be at the forefront of stuff like this.
Imagine all the AI generated fortnite skins. :/
You I could be a model too? But I don't even play the game.
The last epic game I played was probably Unreal 2 :D
I wish for those old school shooters once more.