Well... 2 fleshies down, 5 to go !
Ms. Flames, what say you to my plan :)
We don't even NEED to roll many dice, now that I think about it.
Da Jump doesn't roll a dice, and neither does your burner.
There's just the Critical Failure chance of my head imploding, nothing to worry about !
Ahhhh.... about that... the burna rules have changed. A roll of 2+ is now required for each enemy in range.
Also... meh, you're at the starting line... exploding heads are all the rage at this point... there's literally no downside apart from the wasted action.
K. Must have skimmed over that part.
Still 2+ is statistically likely, 3 times in a row, though, is
4/6 -> 2/3 (always simplify)
2/3 * 2/3 * 2/3 = 12/27 = 4/9 = (~0.1111...)*4
=>> approximately 44.444....% chance of succes.
So a little less than 50/50 odds
Had to double check... mental maths isn't my speciality 😅
She does need to roll twice more to burn the guardsman, and if she fails she might need a bailout Da Jump, if you're into that kinda thing...@happyme just strolled over herself... so you can probably just move yourself.
SAVE ME PLEASE!!