“The thing had been quite unpremeditated on my part. I had not even thought of her as a woman until she came into my arms and revised my thinking on the subject.”
― Roger Zelazny, The Guns of Avalon
Tyrnannoght is a game in development, a hobby project with no E.T.A.
The original idea was to develop a turnbased rpg using a steemit-wallet but your local whale screwed up the price and now since months one single censored person is downvoting the wallet feed, which completely negates the option to f2p, hence it makes steem/it not really interesting as a primary. It will be maintained though and possibly adapted if any option with a minimum degree of certainty presents itself or comes up. ATM the files for "the house of Morgan" are mostly online and working. I need to test them bit by bit on 'live' and after will make some explanatory posts here (& in the community feed). Most of the time used working on it will now go towards the game & the world however given the nature of it all as it was built to be non-cheatable/turnbased id like to continue that. Which has brought the issue of right-clicking scriptkiddies. I can with relative certainty (barring Mitnick-level hackers or someone who gains access to the server) make sure transactions cant be faked. But i cant prevent anyone from reading code and obfuscation means more cpu use. So im looking at stuff. Webassembly i thought but it looks like that is SO locked down that it's only useful for graphics (and i use phaser (and future also three.js for that) so making calls still happens through javascript. Which leaves as only option a custom client (mobile users would call that an App i think), but building a custom web-client is not really a 1-2-3-DONE! thing and such and so , considering the friendly spirit of collaboration on steemit i'm actually surprised this feed isn't being trolled yet as well. I doubt i'll keep up posts daily once i can get enough from tokens/psv but until im just gonna risk it ... if it happens it happens, then i guess it will be half a day max spent on steemit lol (i quit caring quite some time ago and im an outcast hoping justin sun would actually change things so people who don't play team to write their stuff (like Stephen King or Rowling or people like that) also get a chance to try and build something here that can't be wrecked by proof-of-moneyforbrain ... updates follow as follows when they follow. Everything subject to change until contracts are signed (and im sure there will be a clause that gives us the right to the keys to your house as long as you use our product, its what everyone does isn't it ...)
there's just a lot who cant get along with sarcasm i suppose and my marketing-gf (my latest waifu is Kanamori-chi i think with the good and practical advice) keeps telling me not to use that on products. And i keep telling her :
its not a product , its a work ...
wether it will be art or not will be left to the eye of the beholder
At the moment :
@tyrnannoght combined vote 0.019313683462235 STEEM(!)after payout - 20 Friday Mar 2020, 6:00 CET
@tyrnannoght holds:(20200315)
- CCC : 3874 staked , (#creativecoin), well, creativecoin .. no more or less shady than any crypto i assume and well-adopted with a living actual community, hoping to see them expand on the options
- GG : 2025 staked #GG (#steemace good-game tokens), same thing, community is very much alive , like anything on steemit you get the same people in the trending section (wink) so its normal and alive , and also : hoping to see them expand on the options in the future, get creative with whatever these things can do, if possible find ways to go about keeping it alive even if steem-engine were gone ...
- UFM : 2713 staked , #UFM .. @upfundme #upfundme ... it's ... upfund me !
- there's others but i wont list that unless they start coming in the thousands and give div-on-vote (proof of ... stuff and things)
Some media :
tyrnannoght - media will be (at most) once a day until further notice
for the websites and other platforms scroll to the bottom of the post,
i check telegram once a day and will try the reply section on @tyrnannoght once a day but im not online 24/7 ofcourse
all images, code, programming, foul language, and about everything else copyright 2017 - 2150 alleycat.be (unless it is made available on opengameart or unless it is available on my sourceforge bit ) - trespassers in my cables will be shot, trolls will be marked ... survivors will be hung outside my window with their head on a pike on my driveway as a warning
i'll put up discord, facebook and the likes as it becomes available
the product will not make you rich nor will it make you popular or beautiful
i'm sure the post will find its layout sooner or later ... i don't want to force it, i'm a huge fan of posting rights ...
no salespitch
no mediahype
the game is NOT open source, neither is any of the code around it ... (to me that makes perfect sense actually), blizzard is not a youtuber and thus does not provide tutorials ... i am a peculiar person with nothing to prove (seems to make me unbearable to a certain type of control freak but like lady haha was born like that i think i was like this, not much i can do about that if i have to clean my own hall ...)
the game is NOT open source, neither is any of the code around it ... (to me that makes perfect sense actually)
it will be there when its there , as the cultists say here : "short-term is irrelevant" ;:)p
and then some ...
Shrouded in mist
on hilltop lies
the City of Night
(tyr - nan - noght)
is that even a haiku ? its one of the original random babbles from the original posts ...
hm ::)
ah ?
well ofcourse, harry potter was written by team Rowling and the Shining was written by team King
THE POINT IS, PRECIOUS, about all great works of art were not teamplay
for more you can check out :
pinterest : https://www.pinterest.com/alleycatd0033/
twitter : https://twitter.com/tyrnannoght
any questions about anything, you can drop a note on telegram at : https://t.me/tyrnannoght
(i had a few sending mails that according to any outlook user would look like theyre coming from my site, mostly from tencent cloud before but after my run-in with the polish anti sbi-squad now from a mailserver from an Austrian company, if you experience anything like that related to any of the games or websites, please do let us know, trying very hard to not even be able to be accused of anything (like NOT using steemconnect or any kind of cookies that store anything at all, NOT asking steemkeys and so on) but theres no defense against trolls, downvoters or scriptkiddies as most user wouldnt even bother checking, but IN CASE : then the channel IS thereany kind of abuse (spoofed email spam or anything at all), please drop a note to report at : https://t.me/tyr_abusereports
The goldmanmorgan actual website :
The @tyrnannoght actual website (where the game will be, moving servers atm ...
not sure how these things are supposed to work other than being able to mute but i parked one so no one steals the name like those domain-name hoggers who would extort you for 20 times the money later :
steemit Tyrnannoght community : here
powered by : @steembasicincome , @incinboost , @team-cn , @upfundme
if these mentions bother you please let me know in reply to @tyrnannoght or on telegram pls , those are the only two i check atm
#upfundme #programming #gamedev #graphics #coding #simulation #game #rpg #goldmanmorgan #nbc #income-token #design #c-squared #creativecrypto #sndbox #palnet #neoxian #marlians #art #digitalart #redlambo #team-cn #nbc #income-token #design #curie #creativecrypto #smartsteem #upmewhale #therising #tipu #postpromoter
AntiFaHasherbb3994c6133be5d740fae9a29b17f61fe0608a1191a63ab711ba6b79b4285574aecd3285ef01ddb38a9cb5345184e0d54aa4b33010b98c52b3b2ac5c62f6871992ff2205b016da64d667391864b99f8e4cd166b44074dc6f0bedb06381d98bcabd59477dc332255a6433a7be160243c7f66aba57cb2111549edb49a37ef49b9fbb3994c6133be5d740fae9a29b17f61fe0608a1191a63ab711ba6b79b4285574aecd3285ef01ddb38a9cb5345184e0d54aa4b33010b98c52b3b2ac5c62f6871992ff2205b016da64d667391864b99f8e4cd166b44074dc6f0bedb06381d98bcabd59477dc332255a6433a7be160243c7f66aba57cb2111549edb49a37ef49b9f
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