Hi Guys! In this post we are exploring on another Splinterlands ruleset. The ruleset we are focusing on this time round is Armored Up.
In an Armored Up ruleset, all monsters are given an extra 2 armor. This is especially good for monsters with high attack and low defense stats.
Lets take a look at a Wild ranked match with Armored Up as one of the ruleset. The battle restrictions are:
Armored Up plus Melee Mayhem with a max mana limit of 38. Fire, Water, Life and Death Splinters are allowed in this battle. The Video for the Full Battle can be seen here:
https://splinterlands.com?p=battle&id=sl_7fa62b415b160863df1e52f582db40b3&ref=genming
TEAM SETUP:
Splinter | Mana Cost | Position | Reason |
---|---|---|---|
General Sloan | 4 | Summoner | Summoner wise, General Sloan is not good for the above mentioned ruleset. This is because General Sloan only add +1 to ranged attack whereas Kelya (Water with +1 Shield +1 Speed) or Tarsa (Fire with +1 Melee +1 Health) would have been a better summoner to use. Fact is I wanted to use Life Splinter but didn't have a better summoner than General Sloan. |
Pelacor Conjurer | 2 | 1st | My first tank. Why I chose Pelacor Conjurer was because I am worry of facing magic attack and also because it is cheap to use. It is also fast and has Flying which means it can dodge well. |
Goblin Mech | 10 | 2nd | One of my main DPS and also secondary tank. Goblin Mech high damage and Piercing ability allow it to cut through armor directly and go for the the opponent health. |
Silvershield Knight | 6 | 3rd | Silvershield Knight's Inspire ability will give all my unit 1 extra melee damage and yes I am putting up a full melee lineup. |
Vulguine | 2 | 4th | Vulguine is a great unit to use in a Melee Mayhem ruleset. For a 2 mana unit, it has a high attack and its Scavenger ability allow it to gain more health as the battle drag on. |
Jared Scar | 7 | 5th | Another huge DPS unit of mine. Jared Scar's Bloodlust ability allow it to grow into a monster if it is lucky enough to do killing blow. |
Silvershield Assassin | 7 | 6th | Silvershield Assassin has a good attack and has Double Strike. With Silvershield Knight's Inspire, Assassin became quite a sneak monster. |
Total Mana: | 38 |
Battle Lineup:
My opponent unfortunately surprisingly went with a Water lineup as well except it was a ranged lineup instead with Shieldbearer as the main tank. Shieldbearer is good but it cannot withstand long if there isn't any support unit to repair or heal it. Let see how the battle progressed.
End of Round 1:
We both lost our tank by the end of round 1 but I lost a 2 mana tank while my opponent tank was a 8 mana tank. My Vulguine and Jared Scar also got stronger. No doubt I will win this battle at this point.
End of Round 2:
I lost my secondary tank in this round while not able to kill off the opponent's 2nd tank. Reason being the opponent's Chaos Knight is more defensive and has the Shield ability. The +2 Armor from Armored Up ruleset also made Chaos Knight much harder to kill because of its Shield ability. Nonetheless, the Chaos Knight is down to its last health point while my DPS units at the back is still getting stronger. Vulguine now has 5 health points.
End of Round 3:
3 enemy units were taken out this round. Chaos Knight was very quickly dispatched off as it is only left with 1 health point. The enemy main DPS, Pelacor Arbalest, also died from my sneak attack. At this point it is game over for my opponent.
KEY STRATEGY
My strategy was to use a full melee lineup with full of DPS to make use of the Melee Mayhem and Armored Up ruleset. The Armored Up ruleset would help me with the defense while my DPS units focus on attack.
SUMMARY
Armored Up is extremely useful for high damage units which usually have low health units and little to no armor in the first place. These units are favorite pickings for opposing Opportunity units. Giving them armor now allow them to survive the first hit so they have more time to dump their high damage back on their enemies. Armored Up is ineffective against Magic team though unless there is also a Void ruleset.
Special mention also for unit with Thorns. Armor gives them an extra chance to reflect melee damage back to whoever who tried to hit it with melee damage.
To any new players who wish to explore the world of Splinterlands, do feel free to sign up with my REFERRAL LINK 😊.
My guild, The Guild of Kingshaven, is also looking for new members. For added incentive to joining us, our guild leader will also be assigning Runi to any new member that can actively participate in brawl battles and give donation to our guild buildings. Runi is extremely powerful and is the only unit that has the Rebirth ability.
Our guild link is https://splinterlands.com/?p=guild&id=07ab9325eea386c3570db41f53fd991e78806485&tab=
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