To me, with interactive stories it's not about stories that can't be told otherwise, but it gives you a greater attachment to the story and characters.
me too...
Just imagine putting a VR helmet on and suddenly being in a dark cave with the flickering light of a lantern giving you just enough illumination to read the virtual leather bound book in your hand which is your in-game interface to the original text adventure, colossal cave. So VR could be used to set the mood for an interactive fiction story, instead of being a game on it's own.
That's an interesting idea... never Ever thought of it that way...
Yeah... Twine is very good program... I can't give opinion on Ink until I try it though... Thanks for replying.