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RE: Do Game Choices Show Who We Really Are?

As a gamer this thought really made me think. During first playthroughs I usually take on a chaotic Neutral stance that is neither overly good or overly evil.

A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions.

I really commend you for using Westworld as the idea here given a choice and without ramifications most people would indulge their inner evil just to push boundaries.

Given that my personality it would be dependent on my whim whether I would strive to remain within bounds or will push to see how much I can get away with.

Most of my second walkthough a game would be to Lawful evil. Best examples would be personas of Lex Luthor or Dr. Doom.

There are so many gray areas in categorizing good and evil.

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Lawful evil? Sounds contradictory.. .lol