In the last years with the popularity rising of esports, there have been a movement in favor of the inclusion of esports at the Olympic Games, but that are many doubts about the compatibility of the Olympics with video games.
First, are gamers athletes?
Some people argue that yes, they are athletes, because of their training routine and their motor skills, but that is a very weak argument in favor of the gamers, there is not so much difference between a gamer, a chess player and all the players of games that do not demand much physical effort. Therefore, if we pay attention to the physical effort necessary to play even the most challenging video games and compare with any sport played at the Olympics, we can see that gamers do not fit our current definition of athletes.
Second, are video games compatible with the Olympic code of conduct?
The major problem with video games at the Olympics is that not every game represent the values of the Olympic committee, and even the games that do, fall with another major problem: They are intellectual property of software companies, and that makes them different of any other Olympic sport. The only way of solve this problem is to use open source games stead of the most popular games like LOL. However, even with that solution we still have the problem of have an Olympic game without athletes.
To sum up, in my humble opinion the best way include esports in the Olympic games is to accept only open source games at the competition, and to change our definition of athlete to accept activities that demand more psychological effort than physical effort, but that would imply the possibility of include much more possible sports as candidates to become Olympic like chess, for example.
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