.


Thinking about this all day and not writing a thing about it. Until now.
The format of the gamesupport. It is simple enough to just keep throwing the stats of what came in went out and what cards got. It is boring though ha.
I need to get back to writing a little bit. Content wise it might not always be the best. Though it is better than just images of stats each day.
Maybe every second day do a purchase or twice a week. Find some written content from somewhere to write about.

There I was thinking we can start looking at the PRO stuff and the PAWN Shop comes out. The Card Club is developing well in my bias opinion. It opens up avenues of pursuit and research for myself.
So far I think it is 4 integrations of rewards found possible from the Card Club. Sooner than I thought they could be and later with one. Maybe a bit too soon for any. Either way. Things can be tested.
The same for gamesupport. With changing what is in a post to some more than copy paste an image every day, I like the twice a week purchase. It lets the market drop back a bit after a large purchase. I think more cards are put on the market right now than we have the ability to purchase. It does leave a lot of clicking for after the purchase, ha.
Currently, we buy up columns until there is not enough STARBITS left to buy another column.
All cards purchased go to the "rsgraveyard2" account.
So far over 101,000 cards have been sent to the grave. Some of them expensive cards too.

I don't really see any integrations that go well with what the gamesupport account does. It was thought up to do one things. Support the game with the purchase of game cards from liquid rewards.
Not much that can be done in the server either.
For the Club some developments around channels are happening to make interactions for cards easier.
That's about all the gossip I have today.

Concept.
The concept is three easy steps.
- Build a generator.
- Fuel it.
- Let it run.
How you view or interpret what those three things mean, may differ from mine. That's the magic.
This project is acting as a proof of concept. Generator built fueled and running.
On a small scale it shows the power of people working together to improve things for everyone. Regardless of social standing. The benefits are equal to everyone. The equity is equal to input, the effort you put in, is the reward you get. (With random luck on cards selection).
Scale it up. Providing a demand for HBD and HIVE.

What is Rising Star?
A game developed around music.
The game is free to play.
You can earn crypto tokens from the game.
Trading cards are used to provide in game points.
Cards can be purchased in game packs or on various exchanges.
Beginners must level up their avatar to open new missions and then areas.
Missions provide a reward of the game token STARBITS.
Rewards can be used in game to purchase music from original artists around the world.
Rewards may also be withdrawn and exchanged on markets.

Credits.
Artwork.
Opera browser AI).
Card Purchases and transfers are made from.
@thehive and Aria (
https://risingstarutils.vexy.host/cheap and https://nftm.art/inventory/star.
Market Jan 22.
Support | Staked | Delegated In. | |
---|---|---|---|
rsstarpro | - | 1002 | cardtrader |
@mateodm03 | - | 70 | cardtrader |
cardtrader | 558 | 3274 | |
thehive | - | 472 | |
guiltyparties | 275 | cardtrader | |
shadowmask | 53 | cardtrader | |
- | - | - | |
Delegation Out. | - | - | |
Ecency | 50 | - |
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