Stay awhile and listen to this week's edition of Splinterlands Battle Mage "Secrets".
Today's ruleset covers Aim True, which guarantees that every attack (melee, ranged, or magic) will land on its opponent.
Here's a few directions you could take advantage of this:
- Durable tanks with high attack (low speed is now OK!): Mycelic Infantry, Legionnaire Alvar, Torhilo the Frozen, Coeurl Lurker, Agor Longtail
- Fast glass cannons that burn down the opponent
- Durable sustain tanks: Baakjira, Chain Golem, Almo Cambion, Lord Anus (oh fine Arianthus)
- North by Northwest
This Bronze tournament battle disallows Legendary units, adds a bonus that lets you deal double damage to Stunned opponents, as well as Aim True.
What's your optimal lineup for this battle?
CONTEST: Leave your best lineup for these conditions in the comments along with your IGN and I'll send a CL common to the best lineup (based on Splintertools sims). Contest ends within 1 week of posting and is subject to approval and verification that you're not a bad person.
This is a relatively high mana battle for Bronze. I considered going with a Dragon Gladiators lineup but I'm still waiting on my last Helios Matriarch to get to Level 2. After a minute and a half of slack jawed staring at the screen I went with your Basic(TM) aggressive Kelya lineup. We've got a Coastal Sentry glass cannon tank with the bulky off-tank Flying Squid giving reach-a-rounds followed by basic Water Splinter Melee/Ranged DPS. And a token RNG nod to the Stun-vulnerable ruleset with a slowwwwww Water Caller.
Sand Worms are OP in Aim True (except when nullified by a Forcefield)!
At the end of the 1st round our Water Caller landed a lucky Stun on Lobstradamus, which lets our melee / ranged units do norMAL damage to it despite its Shield this 2nd round.
At the start of Round 3 the writing is on the wall.
This opponent had a solid magic heavy lineup but our superior speed + DPS burned them down before they could get their engine going. It may have been a different story if their tank was sturdier!
Also, a 3 mana Alric over the 5 mana Dragon summoner would free up 2 mana and enable a Merdaali Guardian -> Venari Wavesmith swap that'd likely swing the odds of the battle towards the Magic team.
Full link to battle: https://splinterlands.com?p=battle&id=sm_0YCVhh7Vej0tBjjw9UEa&ref=anonymouslee
Do you know you can win a Chaos Legion pack and many other things just by following some simple steps ?? Check out our Latest Daily Showcase and Participate our latest Giveaway. Thanks
Congratulations @anonymouslee! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)
Your next target is to reach 400 upvotes.
You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word
STOP
Check out our last posts:
Support the HiveBuzz project. Vote for our proposal!
Thanks for sharing! - Underlock#8573