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RE: To the Splinterlands Community

Lost my web3 job recently for similar reasons. (Well not lost, but company could no longer afford to pay me as funds near 0, so I simply am a volunteer now)

Company could have done better, I believe. Expanding too fast, pushing sales on unfinished projects, not taking time to properly tune up previous releases, not listening enough to the average user/investor and too much to the whales users and outside partners.

Been similar across many projects, but it's good in the long run I believe. Shakes out the weak ones, helps the strong ones refocus and create a better system.

I think too many projects tried to follow in the footsteps of others, creating psuedo DAOs, centralized governance, bad tokenomics, useless utilities or sinks, and lack of focus on fundamentals. Not calling out any in particular, but I think there have been harmful trends that some accidentally follow.

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I think too many projects tried to follow in the footsteps of others

Agreed. The best example in the forefront of my mind is the sheer number of unrelated projects that were popping up and immediately dropping land like it was the best thing in the world. Over half of them didn't even make sense to have land in the first place! Wen land? More like why land? lol

!BEER