Small Mana cards matter

in #splinterlands16 days ago

COMMUNITY ENGAGEMENT CHALLENGE Splinterlands Social Media Challenge

This week, I'm sharing my game in Splinterlands Social Media Challenge ruleset using Quix the Devious.

Splinterlands Social Media Challenge weekly challenge

You can check out this SOCIAL MEDIA Weekly Challenge link if you also want to participate.


Ruleset:
Unprotected

Mana Cap: 18
Elements: Death, Dragon

Game Modifications


This is an Unprotected ruleset game so Monsters do not have any armor and do not get armor from Abilities or Summoner Buffs.
Protect, Piercing, Repair, Rust are useless. Focus on a tank with high HP and Heal.

Unprotected



Let the battle begin!

You may also watch battle here.


Summoner: Quix the Devious

Abilities:
All enemy monsters lose -1 range damage
All enemy monsters lose -1 speed

Quix the Devious


Pos 1 Monster: Cursed Windeku

Abilities:
Thorns - When hit with a Melee attack, does damage back to the attacker
Has an upper cap of 2
Heal - Restores a portion of the Monster's health each round
Restores 1/3 of the max health, rounded down.
Slow - Reduces the Speed of all enemy Monsters

Cursed Windeku


Pos 2 Monster: Chaos Agent

Abilities:
Dodge - Has an increased chance of evading Melee or Ranged attacks.
+25% Dodge vs melee/ranged
Phase - Magic attack can miss this Monster (using the same hit/miss calculation as for Melee and Ranged attacks)
Backfire - If an enemy misses this Monster with an attack, the attacker takes 2 damage

Chaos Agent


Pos 3 Monster: Corpse Fiend

Abilities:
Silence - Reduces the Magic Attack of all enemy Monsters

Corpse Fiend


Pos 4 Monster: Weirding Warrior

Abilities:
Shatter - Target's armor is destroyed when hit by an attack from Monsters with Shatter
Amplify - Increases Magic Reflect, Return Fire, and Thorns damage to all enemy monsters by 1
Rust - Reduces the Armor of all enemy Monsters

Weirding Warrior


Pos 5 Monster: Soul Strangler

Abilities:
Poison - Attacks have a chance to apply poison, which does automatic damage to the target at the beginning of each round after the poison is applied.
The Poison ability is triggered 50% of the time. Poison does damage at the end of the turn and is not affected by shield or void.

Soul Strangler


Pos 6 Monster: Naga Assassin

Abilities:
Backfire - If an enemy misses this Monster with an attack, the attacker takes 2 damage
Swiftness - It gives all friendly Monsters +1 increased Speed.

Naga Assassin


Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.

You may also watch battle here.


Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.


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