BATTLES WITH THE "NOCIOUS FUME" CONDITION [ENG - ESP]

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Hello Splinterlands community, greets you @elcristiano, today like every week I will be participating in the BATTLE MAGE SECRETS WEEKLY CHALLENGE! sharing with you and with social networks one of my battles with the condition Nocious Fumes, consequently all the monsters start the battle poisoned. Whenever there is a way to deal with negative conditions, it must be used because it will give us an advantage over our opponent and that is why we will use the immunity ability present in some for cards.

Hola comunidad de Splinterlands, les saluda @elcristiano, hoy como todas las semanas estare participando en el RETO SEMANAL BATTLE MAGE SECRETS! compartiendo con ustedes y con las redes sociales una de mis batallas con la condición Nocious Fumes, en consecuencia todas los monstruos comienzan la batalla envenenados. Siempre que exista una forma de enfrentar las condiciones negativas hay que utilizarla porque nos dara una ventaja ante nuestro rival y es por ello que usaremos la habilidad immunity presentes en algunas para cartas.

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Battles with the Nocious Fumes condition are hard to understand and it is because you have to apply a strategy of resistance rather than attack. The ideal would be to use cards with enough health. Among the skills we recommend immunity, cleanse and heal.

Las batallas con la condición Nocious Fumes son dificiles de comprender y es debido a que debes aplicar una estrategia de resistencia mas que de ataque. Lo ideal sería utilizar cartas con bastante salud. Entre las habilidades se recomienda immunity, cleanse y heal.

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We chose a battle from the gold league and wild modality where the following conditions were presented:
Nocious fumes, all monsters start the battle poisoned.
Evens Stevens, only monsters with even mana cost can be used in battle.
The allowed elements are fire, water, life, death, dragon and neutrals.
18 point max mana.

Escogimos una batalla de la liga oro y modalidad salvaje donde se presentaron las siguientes condiciones:
Nocious fumes, todos los monstruos comienzan la batalla envenenados.
Evens Stevens, en la batalla sólo se pueden usar monstruos con costo de maná par.
Los elementos permitidos son fuego, agua, vida, muerte, dragón y neutros.
Maná máximo de 18 puntos.

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We will base our strategy with the tank GELATINOUS CUBE level 6 that has a lot of health points and the abilities heal, restoring a third of the maximum health of this unit in each round, and scavenger, gains 1 point of damage. Max health after a card is removed. Starting from the Death element we will use REVEALER in the second row with the abilities immunity, being immune to poison, and stun, with a 50% chance of making the opponent lose his next turn after hitting him . For the attack we will place TWISTED JESTER with 3 ranged attack points and the snipe ability, attacking the target in the second row that has a magic attack, a ranged attack or has no attack.

Basaremos nuestra estratégia con el tanque GELATINOUS CUBE nivel 6 que tiene bastante puntos de salud y las habilidades heal, restaurando un tercio de la salud máxima de esta unidad en cada ronda, y scavenger, obtiene 1 punto de salud máximo despues que se elimina una carta. Partiendo del elemento Death usaremos en la segunda fila a REVEALER con las habilidades immunity, siendo inmune al veneno, y stun, con una probabilidad del 50% de hacer que el oponente pierda su proximo turno luego de golpearlo. Para el ataque colocaremos a TWISTED JESTER con 3 puntos de ataque a distancia y la habilidad snipe, atacando al objetivo de la segunda fila que tenga ataque mágico, ataque a distancia o no disponga de ataque.

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As filler we will place the famous FURIOUS CHICKEN and CORSEP FIEND, both with 0 mana points.

Como relleno colocaremos al famoso FURIOUS CHICKEN y CORSEP FIEND, ambos con 0 puntos de maná.

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Finally as summoner we will place ZINTAR MORTALIS that reduces the opponent's melee attack by -1 point.

Por último como invocador colocaremos a ZINTAR MORTALIS que reduce en -1 punto el ataque cuerpo a cuerpo del oponente.

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The opponent used a combined strategy of attack and resistance. For his attack he will have the tank DIEMONSHARK which has the abilities trample and enrage making it a very dangerous card in low mana games. To increase his chance of prolonging himself in the game, he will use RIVER NYMPH with the ability cleanse in order to heal the poison tank that is found throughout the field. And lastly, he will use VENATOR KINJO with the abilities camcuflage and reflection shield, hiding in the second row and avoiding bounce attacks just in case the main strategy doesn't work.

In the first round our opponent's card fulfills its objective and heals the tank and no longer has the poison effect, meanwhile my two filler cards were removed.

El oponente utilizó una estrategia combinada de ataque y resistencia. Para su ataque contara con el tanque DIEMONSHARK que tiene las habilidades trample y enrage conviertiendolo en una carta muy peligroso en partidas de bajo maná. Para ampliar su posibilidad de prolongarse en la partida usará a RIVER NYMPH con la habilidad cleanse con el objetivo de sanr el tanque del veneno que se encuentra en todo el campo. Y por último, usará a VENATOR KINJO con las habilidades camcuflage y reflection shield, escondiendose en la segunda fila y evitando ataques de rebote sólo por si la estrategia principal no funciona.

En el primer round la carta de nuestro adversario cumple su objetivo y sana al tanque y ya no tiene el efecto del veneno, mientras tanto mis dos cartas de relleno fueron eliminadas.

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The second round is when the importance of our tank is shown, the famous GELATINOUS CUBE that not only regenerates its health but also increases its health points every time a card is removed.

En el segunda round es cuando se muestra la importancia de nuestro tanque, el famoso GELATINOUS CUBE que no solo regenera su salud sino que tambien aumenta sus puntos de salud cada vez que es eliminada una carta.

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In the third round, only the two tanks and the two cards in the second row with the ability immunity remain. GELATINOUS CUBE's regeneration is already 4 points, it takes 3 melee damage and 2 damage from poison, so its health is almost not reduced.

En el tercer round solo quedan los dos tanques y las dos cartas en la segunda fila con la habilidad immunity. La regeneración de GELATINOUS CUBE ya es de 4 puntos, recibe 3 puntos de daño cuerpo a cuerpo y 2 puntos de daño por el veneno, por lo tanto casi no se reduce su salud.

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Finally the game ends in the fifth round eliminating his immune card VENATOR KINJO.

Finalmente la partida termina en el quinto round eliminando a su carta inmune VENATOR KINJO.

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All images are taken from splinterlands. Here I leave the battle link in case you want to see it complete: https://splinterlands.com?p=battle&id=sl_4d8d0d0e73656de594e89913e9e63c22&ref=elcristiano

If you liked this publication remember that your vote is very valuable for me, "Support me".

Todas las imagenes son tomadas de splinterlands. Aqui te dejo el link de batalla por si la quieres ver completo: https://splinterlands.com?p=battle&id=sl_4d8d0d0e73656de594e89913e9e63c22&ref=elcristiano

Si te ha gustado esta publicación recuerda que tu voto es muy valioso para mí, "Apóyame".

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Thanks for sharing! - @yonilkar

thank you so much