Blind applies to the enemy creatures. Return Fire applies to your creatures.
If you're reducing the rate at which enemies can hit you, return fire loses its effectiveness. Seems like a strange combination of abilities for a legendary summoner.
Feels like they hamstring themselves.
Return Fire attack is 50% of initial attack.
So if Blind worked there is no Return Fire, but also no damage is taken by your monster.
What is better?
or
I don't mind Blind causing miss 100% of the time which means no Return Fire at all :D
Exactly! It's a real interesting combination that doesn't make things too OP. I love what Splinterlands came up with.
Return Fire doesn't damage opponents who do melee attacks. The blinf saves you from melee attacks as well 😄
I want them to hit meeeee!
This is why jacekw is better at the game than me :P
This is why you have a higher rank than me in the game :)