Just did a video going over what I feel the team should consider for pricing packs and how they structure pack sales going forward.
There is a lot of talk in the splinterlands community that $4 packs are too expensive especially for new players but $2 are too cheap and will hurt card values.
I share my thoughts and go over how many packs players need to compete at each level, how much that would cost at different price points and what my ideas are.
I hope you find this interesting and would love to hear your thoughts!
Stay the course, keep on forging and have fun!!!
Interesting take with the soulbound packs, if it did go that way would be nice to see an “unlock potion” in the chests to give new players the chance to keep stacking sps but still able to unlock cards