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RE: Collection Power - Phase 2 Details

in #splinterlands4 years ago

That'd be true if it were just one player; the real problem is that the there are thousands of very low value bots who play each other constantly, day and night, and push each other, and the rest of us, up into Champion league.
Probably 1 in 10 of my battles in Champion 1 (at the end of the season) is against a 1 bcx team.

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Consider there is people (like me) who makes good teams but not with all splinters, if I am at Champion level but i can only play with fire splinter, my cards will be lvl 1 in that battle. Unless you have check the rest of the deck of that account and all were lvl 1.
In the other hand, bots are easy to spot, just check username-bot ... Also, they play 24/7, always have ECR so low, etc. Bots will continue playing.

That's true. My Death splinter was all very low level for a long time. If Death was the only available team, then my opponent might think all my cards were low.
If there's only one weak splinter, a player/bot should still be able to meet the threshold.

"That'd be true if it were just one player; the real problem is that the there are thousands of very low value bots who play each other constantly, day and night, and push each other, and the rest of us, up into Champion league."

And you couldn't possibly get rid of bots farming rewards? Who can, btw still farm more rewards for the same investment than an actual player just by having multiple accounts.
Nooo we wouldn't want a game with real people rewarded fairly when we can bolster numbers with bot accounts. better to keep the bots, punish the players and then somehow expect the game to expand?

Yea, maybe if the ENMINERS make some more accounts, that's about the only way you'll be onboarding "new users" anymore.
Best of luck with that though.

My experiences are basically the same. I was afraid the limit would too high. Gladly they chose the levels very thoughtfully. I'm fully in favor of the current system.