Hello Splinterlands community! All right with you? I hope so!
This post is intended to participate in the Splinterlands Weekly Battle Challenge. If you want to participate in the challenge here is the link.
Today's weekly challenge is with another card from the CHAOS LEGION expansion, Kulu is part of the water summoners cards 💧. For one that costs 4 mana the Kulu Swimhunter has more very good stats, but on the other hand he doesn't have any abilities, even at high levels.
CARD DETAILS (Level 1)
Mana Cost: 4
Splinter: WATER💧
Edition: CHAOS LEGION
Rarity: COMMON
Stats: 2🏹 Melee Attack | 4❤️ Health | 2💨 Speed | 0🛡 Shield
Abilities:
There is not.
Choice of Team
My choices were:
Summoner - Kelya Frendul
1 - Serpent of Eld
2 - Ice Pixie
3 - Shit Guardian
4 - Kulu Swimhunter
5 - Hardy Stonefish
6 -
Opponent's picks were:
Summoner - Tarsa
1 - Radiated Scorcher
2 - Living Lava
3 - Chaos Agent
4 - Serpentine Spy
5 - Tenyii Striker
6 -
MY STRATEGY
As the rules of this battle prevented the use of earth and death summoners, I considered that there was a high chance that the opponent would choose meele or ranged type attack based cards. For this reason my strategy was to place the Serpent of Eld in the first position. This card has the ability Dodge which increases the chance of evading meele or ranged attacks and also has 4 speed which becomes 5 when receiving the water summoner's buff. This card also has 3 meele attack, 5 health and 2 shield, which makes it very strong especially if it doesn't face opponents with magic attack.
If my strategy works the Serpent of Eld will receive several attacks and stay in the battle until the end. When she starts taking damage to her health, she will have the support of Merdaali Guardian who will heal her.
Meanwhile Ice Pixie and Kulu Swimhunter will be attacking freely and draining opponents' health. Hardy Stonefish was chosen last because it costs 1 mana and will serve to protect the Kulu Swimhunter from attacks from behind for a few rounds.
BATTLE
The battle started with this formation.
In the very first attack the enemy's Radiated Scorcher was defeated. The Serpent of Eld couldn't dodge one of the attacks and lost the two shields it had.
At the end of the second round I ended up losing two of my cards to Ice Pixie and Hardy Stonefish, the opponent didn't lose any of his cards this round, but he had to watch his Living Lava suffer 3 damage, lose your shield and still miss your attack on the Serpent of Eld.
In the third round, the enemy's Living Lava took 3 damage and missed the Serpent of Eld once again. My other cards have lost their shield and will start the fourth round unprotected. This shield that the water summoner gives to his cards is sensational!
In the fourth round the Serpent of Eld ends with the Living Lava and the
Kulu Swimhunter ends with Chaos Agent. The enemy's Serpentine Spy misses the Serpent of Eld and the enemy's Tenyii Striker deals 3 damage to the Kulu Swimhunter. As the Kulu Swimhunter has 4 health, it will still continue in battle.
The fifth round starts with the Serpent of Eld finishing off the Serpentine Spy, then the Kulu Swimhunter does two damage to the Tenyii Striker and unbelievably the Serpent of Eld dodges one more attack.
The sixth round ends with the Serpent of Eld doing 3 damage to the Tenyii Striker and the Kulu Swimhunter, main actor of this post finishing the battle.
conclusions
It's wonderful when your strategy works from start to finish! The Serpent of Eld dodged numerous attacks as I had predicted and also as I had predicted, the Kulu Swimhunter was free to inflict damage on enemies thanks to the protection of the Hardy Stonefish and the shield you received from the summoner.
Hugs, and good game to all!
POSTAGEM PORTUGUÊS DO BRASIL
Olá comunidade Splinterlands! Tudo bem com vocês? Espero que sim!
Este post tem o objetivo de participar do Desafio de Batalha Semanal do Splinterlands. Se você quer participar do desafio aqui esta o Link.
O desafio semanal de hoje é com mais uma carta da expansão CHAOS LEGION o Kulu Swimhunter, que faz parte das cartas dos summoners de água 💧. Para uma carta que custa 4 de mana o Kulu Swimhunter tem stats muito bons, mas em contrapartida ele não tem nenhuma abilidade, nem mesmo em níveis mais altos.
CARD DETAILS (Level 1)
Mana Cost: 4
Splinter: WATER💧
Edition: CHAOS LEGION
Rarity: COMMON
Stats: 2🏹 Melee Attack | 4❤️ Health | 2💨 Speed | 0🛡 Shield
Abilities:
Não há.
Escolha do Time
Minhas escolhas foram:
Summoner - Kelya Frendul
1 - Serpent of Eld
2 - Ice Pixie
3 - Merdaali Guardian
4 - Kulu Swimhunter
5 - Hardy Stonefish
6 -
As escolhas do oponente foram:
Summoner - Tarsa
1 - Radiated Scorcher
2 - Living Lava
3 - Chaos Agent
4 - Serpentine Spy
5 - Tenyii Striker
6 -
MINHA ESTRATÉGIA
Como as regras desta batalha impediam o uso dos summoners de terra e morte, considerei que havia grandes chances de o oponente escolher cartas baseadas em ataque do tipo meele ou ranged. Por este motivo a minha estratégia foi colocar a Serpent of Eld na primeira posição. Esta carta possui a abilidade Dodge que aumenta a chance de evasão de ataques do tipo meele ou ranged e também possui 4 de velocidade que se torna 5 ao receber o buff do summoner de água. Esta carta também possui 3 de ataque meele, 5 de saúde e 2 de escudo, o que a torna muito forte principalmente se não enfrentar oponentes com ataque mágico.
Se a minha estratégia funcionar a Serpent of Eld vai receber vários ataques e se manter na batalha até o final. Quando ela começar a receber danos a sua saúde, terá o suporte da Merdaali Guardian que irá curá-la.
Enquanto isso Ice Pixie e Kulu Swimhunter estarão atacando livremente e drenando a saúde dos oponentes. Hardy Stonefish foi escolhido na última posição por custar 1 de mana e servirá para proteger o Kulu Swimhunter de ataques pelas costas por algumas rodadas.
BATALHA
A batalha começou com esta formação.
Logo no primeiro ataque o Radiated Scorcher do inimigo foi derrotado. A Serpent of Eld não conseguiu se esquivar de um dos ataques e perdeu os dois de escudo que possuía.
Ao final da segunda rodada acabei perdendo duas de minhas cartas a Ice Pixie e ** Hardy Stonefish**, o oponente não perdeu nenhuma das suas cartas nesta rodada, mas teve que assistir seu Living Lava sofrer 3 de dano, perder seu escudo e ainda errar seu ataque no Serpent of Eld.
Na terceira rodada o Living Lava do inimigo sofreu 3 de dano e errou o ataque contra a Serpent of Eld mais uma vez. Minhas outras cartas perderam o escudo e irão iniciar a quarta rodada desprotegidos. Este escudo que o summoner de água dá para as suas cartas é sensacional!
Na quarta rodada o Serpent of Eld finaliza com o Living Lava e o
Kulu Swimhunter finaliza com o Chaos Agent. O Serpentine Spy do inimigo erra o ataque no Serpent of Eld e o Tenyii Striker do inimigo causa 3 de dano no Kulu Swimhunter. Como o Kulu Swimhunter possui 4 de saúde, ainda continuará na batalha.
A quinta rodada inicia com o Serpent of Eld finalizando o Serpentine Spy, logo em seguida o Kulu Swimhunter causa dois de dano no Tenyii Striker e inacreditávelmente o Serpent of Eld se esquiva de mais um ataque.
A sexta rodada acaba com o Serpent of Eld causando 3 de dano no Tenyii Striker e o Kulu Swimhunter, ator principal deste post finalizando a batalha.
Conclusões
É maravilhoso quando a sua estratégia funciona do início ao fim! O Serpent of Eld se esquivou de inúmeros ataques como eu havia previsto e também como eu havia previsto, o Kulu Swimhunter ficou livre para infringir dano aos inimigos graças a proteção do Hardy Stonefish e do escudo que recebeu do summoner.
Abraço, e bom jogo a todos!
Se você ainda não joga Splinterlands é hora de começar, use o meu link de referência para iniciar a sua jornada https://splinterlands.com?ref=mauriciolimax
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This snake is a beast against physical attacks. Good job!
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