A new card has been announced.
This card is Dragon Summoner...or so I thought...but it's Water Summoner!
I was excited to finally see a Dragon Summoner with high mana and Reverse Speed, but as soon as I found out it was Water, my thoughts froze because the timing to use it was limited....
First, the Champion League.
The things to be aware of when using this card are
- Since there is no speed buff, don't create a situation where you can't be hit by attacks.
- When attacking, it is vulnerable to KELYA FRENDUL and VALNAMOR of the same attribute.
I think these are the two points.
And the points to be aware of when assuming that it will be used are
1, heal and triage durability structure
2, during the stampede rule.
At least these two points should be considered.
Based on these 4 points, the rules in which this card can be used are
1, Lost Magic
2, Stampede
3, Spreading Fury
4, Back to Basics
5, Unprotected
6, Aim True
7, Earthquake
8, Noxious Fumes
9, Reverse Speed
I also think it could work well in "Odd Ones Out", although I won't know until I use it.
The reason is that even monsters will be less useful for Varnamor with Water, which is a key magic attacker. And because the sneak is easier to read, I thought that when combined with the 9 rules above, the recovery configuration could be quite effective.
I particularly wanted to use "Back to Basics".
Until now, the rules have made it difficult to include melee attacks, so it has been a rock-paper-scissors fight between Varnamor, Zaku, and reflective group.
This is also true when using it in the Silver League.
I honestly thought if Reach's ability was True Strike it would be easier to use.
I thought it was only Back to Basics that made me not think so.
So I would definitely like to use this card in this rule where I can make the most of it.
I'm also looking forward to seeing Reverse Speed or Aim True in combination with this card, which will give more opportunities to monsters that don't usually see the light of day.
We need to know what kind of structure is strong in Earthquake and Noxious Fumes, and which attribute can win by practice.
The range of conventional endurance configurations will expand. Depending on the rules, even Jacek's Scattershot may be able to be completely eliminated.
However, it is still vulnerable to Cripple, so don't put too much trust in it.
These precautions are not relevant to the Silver League, but recovery configurations may come to rage in the Silver League as well.
For the Silver League, my impression is that even with Reverse Speed for now, Water has options.
The compatibility with Stampede looks good at first glance, but may not actually be so.
新しいカードが発表された。
このカードはドラゴンサモナー・・・かと思ったらWaterサモナーだった!
高マナとReverse Speedで使えるドラゴンサモナーがついに出たかと思って胸を躍らせていたが、Waterだと知った途端使うタイミングが限られていて思考が固まった・・・。
まずはチャンピオンリーグ。
このカードを使う時に意識すべき点は
1、スピードバフがないので攻撃が当たらない状況を作らないこと
2、攻める場合、同じ属性のKELYA FRENDULとVALNAMORに弱い
この2点だと思う。
そして使われることを想定した場合の意識すべき点は
1、ヒール、トリアージの耐久構成
2、スタンピートルールの時
この2点最低限意識しておきたい。
この計4点から、このカードが活かせるルールは
1、Lost Magic
2、Stampede
3、Spreading Fury
4、Back to Basics
5、Unprotected
6、Aim True
7、Earthquake
8、Noxious Fumes
9、Reverse Speed
あと、これは使ってみないとわからないが「Odd Ones Out」でも活躍できるのではないかと思っている。
理由は偶数モンスターが魔法攻撃の要になるWaterでヴァルナモールの使い勝手が減ること。それとスニークが読みやすくなるため、上記の9ルールと組み合わされば回復構成がかなり効果を発揮しやすいのではないかと思った。
僕が特に使いたいと思ったのは「Back to Basics」。
今まで近接攻撃を入れにくいルールだったのでヴァルナモールか、ザクか、反射といったジャンケンのような戦いだったがその常識を変えてくれるカードになると思った。
これはシルバーリーグで使う場合にも言えること。
正直、ReachがTrue Strikeだったら使いやすいのにと思ったが、そう思わなくなるのはBack to Basicsだけだと思った。
だからぜひ一番このカードを活かせそうなこのルールで使いたい。
また組み合わせとしてReverse SpeedかAim Trueがあると更に普段日の目を見ないモンスターに活躍の機会を与えられそうで楽しみだ。
あとはEarthquakeやNoxious Fumesでどんな構成が強く、どの属性に勝てるのか実践で知っていかなくてはならない。
従来の耐久構成の幅が広がる。ルールによってはJacekのScattershotさえ完封できるかもしれない。
しかし、相変わらずCrippleには弱いので、信用しすぎるのは禁物だ。
これらの警戒はシルバーリーグには無縁だが、回復構成がシルバーリーグでも猛威を振るうようになるかもしれない。
シルバーリーグの場合はとりあえずReverse SpeedでもWaterに選択肢ができたという感想だ。
Stampedeとの相性は一見良さそうで、実はそうでもないかもしれない。
It's my SPLTV day!
I'll be trying something new, so be sure to check out my blog and come give it a shot!
I'm looking forward to it.
今日は僕のSPLTVの日!
新しい試みするのでぜひブログでチェックをして、挑戦しにきてほしい!
楽しみに待っています。
https://peakd.com/splinterlands/@schnapoon/event-defeat-azipoon-will-be-held
Thanks for sharing! - @azircon
Very interesting analysis of the new summoner. One place where I think someone can really take advantage of this card is when you see your opponent is often playing many camouflage monsters to hide in the back of their lineups... using the trample ability to allow your sneak attackers to hit the camouflage monsters will be a very strong play.
I also agree with your assessment about odd numbers, since that means no diemonshark or deeplurker for water team.
Thank you very much.
I was blind about the camouflage. I can certainly make use of that. It is difficult to decide what to aim for.
I may be able to target it, especially when the rules make me want to choose Dr. Bright.
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