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RE: Soulkeep - simple solutions to improve this game for EVERYONE...

The game really has potential, and I truly appreciate you trying to come up with ways to save it. If they listened to you, I think it could be easily be saved. you-know-who would be livid, but that's okay. It's basically either piss him off or let the entire game die for everyone.

People are obviously pissed that he is going to get like a million SPS for exploiting a bug. And, sure, spending a bunch of DEC, but he really only did that because he knew the trick. How many attempts does he do now? Not even one, really. Just puts out one tower get a play in and collects 8k SPS. On top of that, he's so cocky about it. Insists he's just smarter and a better player than everyone else. That makes it easy to not be on his side.

I am glad to hear Clayboyn has been talking to the CEO. Hopefully, he can light a fire under his ass. If not, it sounds like a proposal will be coming soon, and I'm fairly certain a proposal to take the SPS rewards away would pass at this point.

Anyway, thanks again for spending so much time trying to spread awareness despite your insanely busy schedule!

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I would hate to see a lot of Players punished for the actions of a few goons who are bad actors.

The solutions are simple and I believe they would solve the problem...

@olebulls had an excellent point that if they did a Reset like I proposed, we need to have set Reward %'s for each place... instead of "Winner take all"

For example, the L10 issue with Alexandrp54321 would be solved by something like this:

1st Place = 20% League Rewards
2nd Place = 10% League Rewards
3-5th Place = 5% League Rewards

etc, etc, etc...

That way, even if one person paid all the DEC to immediately jump to L10 after the Reset... they would only receive 20% of the League Rewards instead of 100%...

#ProblemSolved

Hmm, why did they not do this from the start😅

This is top notc captain😉

Yeah, that would make so much more sense! To be fair, I bet they didn't really picture leagues being occupied by only one person when they came up with the reward distribution. They probably had higher hopes and thought more than a couple dozen people would be playing the game. With all of the multi-accounting going on, I wonder sometimes how many people actually play it on a regular basis.