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RE: Introducing Monster Burner - A New Project for the Splinterlands Community

in #splinterlands4 years ago

It's a bad idea to stimulate the market.

Better involve more people to play the Splinterlands, so they will high the offer for the cards they needed. The perspective (idealistic): if each person of the world will want to play the Splinterlands - so they will make the fantastic offer of the cards.

As in your idea perspective (idealistic) is to left only 1 card non-burned. So nobody will have it, but nobody will play the game - 'cos nobody will be interested to play against the monopoly TOP users.
So, calm your greed, guys.

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Yeah if there were a way do bring in a bunch of new players every day that would be great and if you think of a good way let me know and I will give you 100% support. That is not happening and there are consistently adding cards to the game. If your DEC becomes too big it will be hard to manage as it was when untamed was released. We have taken in the fact of not over burning any cards or falsely inflating cards. We will not burn low circulated cards. Please keep an eye on this project as it will have many support features for new/low level players as it grows.

Ok, thank you for the answering.
But what about HODLing and invent the marketing share-to-involve program
(in which the newbie would get the card and while he becomes the real player, he will keep this card to play and we will not see it on the market - because he have to play by it. In te alt account to play for the experience (to check the lowest leagies and the criterias for the newbies there) I use all my 1 lvl cards Reward edition (exept Undead Minotaur, but even it I still HODL).