Head of an old dud
Lord Arianthus is a neutral card that costs 5 mana, has 1 speed and 6 health at level 1. This card can be your shield against melee, ranged, and magic damage. At level 1 it is your perfect tank because of its ability Shield and Void but downside is it doesn't do any damage. It halves any damage thrown at it. At level 2 it can be more effective against magic damage as it gains the ability Magic Reflect. At level 3 and 4 it is you perfect shield from any damage. It reduces and returns damage thrown at it beside ranged damage as it only reduces ranged damage and not return it. In high rank and low mana cap matches it is your perfect tank. It's like it has all tank abilities rolled into one.
At level 2 the card gains the ability Magic Reflect and at level 3 and 4 (max) it has added ability Thorns.
I think you should maybe go more in depth as you're only going for one specific card. For instance the counter to this card, in what kind of deck/combo this goes well with.
As this card does not have any attacks cards with the ability oppress (Does double damage when attacking an enemy that has no attacks). I would say grenadier would be a perfect counter to this. Since ranged characters take no damage attacking lord Arianthus.
Thanks for the advice. I would try to do that when I manage to get an in depth knowledge of the the gameplay and strats of the game. Maybe after a couple of hundred of games.
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