im going to post what i said in your other proposal in here as the same thing applys really. i love the effort and people finally looking at these things.
i like the idea but i feel we need to be clearer with what we want and a path to do so. A blanket ban in tournaments won't work as services need a way to earn to stop them from just updating their tools to just play in tournaments. We also need to detail what will happen to accounts that break x rule. We need a path for human vs human and a path for people to bot so we have a middle ground so services will get on board with this like they did for modern ranked. For tournaments, it should be a setting for host to choose if they want a human vs human tournament or not so then Splinterlands can keep their decentralized approach to things while allowing others to make the human vs human league. Matt said before that host and sponsors should have the opinion and finding a middle ground for both partys to be happy will be the most successful way to do things.
tournaments is an easier task to do this over brawls as brawls will need a full rework to have a path for human vs human or services wont get on board with this and will still allow their tools to work in brawls.
i love that you have tried to tackle all the most at once but i feel tackling them one by one will yield a high result to get people on board and find what areas we can get success with the human vs human part of the game. Also separating bots and helpers is a good idea but if we find a perfect middle ground then we can tackle them together.
the only parts missing in this really is
1.how to handle accounts that break this rule to stop them from just doing it on another account by moving assets
2.how can we set this up for tournaments to still allow these bot/helper services to make money so then we can keep them out of the human vs human league
3.how can we change brawls to allow bots/ helper services to make money so we have human vs human brawls while keeping a path for people to bot brawls
4.we need to use what the team did with the modern and wild split by allowing these services to make money in wild while allowing us to have modern as the human vs human league as the only reason we got the bot free modern league was because the team made the bot/helper services get on board with allowing modern to be the human league.
as i whole im happy we are actually looking to make steps on working on the underline issues without spl but we need to do it well otherwise any attempt after it fails will make things worse to re try again.
First, I love the time it took for you to explain your thoughts to the community.
Second, I agree with most of your points with the exception "what goes first, and therefore what is the best way forward".
I have learned from more than 5 years of experience here that things are never easy. Every suggestion you made could be good, but people will fight because a) they are against it b) they like it but like something else better c) they want the order of events to be different.
On top of that, the load on the team is a huge issue, and this proposal was designed in such a way to not take away from any of the other projects they are working on. While a comprehensive process is "better" in the sense that it might achieve better results, if that process takes say 2 years for example, then we didn't achieve anything until such time.
My main issue for bringing this forward faster than I planned was I saw yesterday what I feared would happen. The bot developers are in a rush to make battle helpers so that their clients can win more games than the other players. Its an "arms race" and I've seen it before.
We used to have small time bots that weren't any good, then j69 came in and did really well and took lots of prizes by developing the first high powered bot. It didn't take long for Bubke to get mad at his rewards, and so he developed his own bot. Once people saw how much money Bubke made, they felt they needed their own bots and so both Archmage and Xbot were made.
Now all the big players have to use a bot or lose out on earnings. Its not hard to see. What this has done is create a situation where players have 3 options: a) use a bot and keep up with the competition b) not use a bot and make much less money from the cards or c) leave the game.
So what this has led to is a situation where people have forgot how to play the game, because for the most part they don't play (they just bot). This creates a situation where we have taken out most of the human manual play. Very few new people are entering as a result. If we don't have more new people that feel they can come in and compete (without a bot), then we won't get more money into the system and we continue on the path we've been on. Sooner or later, it will lead to death as all business need new customers.
So this is a long answer, but my point is I love your points and agree with many of them. I actually proposed a 3rd MODE that is Bot vs Human, but the feedback from others was that it would take a long time and they suggested I cut it from the proposal. Which I did.
Thank you again and I do hope you decide to vote for this. I recognize your points though if you decide not to.
ps. I will repost this on the other post as well so others can see the same response!
I responded on the other post here: https://peakd.com/sps/@iviaxpow3r/re-davemccoy-rybu2o