My unpopular opinion has not changed:
I really would prefer to let players unlock every card they get AFTER their cards are already maxed for free.
At least by maxing their cards they have already reduced the number of single cards significantly, and also farming with many accounts is not rewarded as long as they don't max their cards.
(If anybody has maxed their GF cards they should again be able to unlock their RF cards for free.)
All that means that I like part 4 of your compromise suggestion! :)
I understand your point of view and that's why part 4 is in there. Its not easy to please everyone, but my goal is to find a way to give everyone a little of what they want, but at the same time recognize that there's a middle ground on everything.
I know you don't care about selling, trading, or renting out your cards Jaki, but there are a lot of people that do. My hope is that this would solve your issue and at the same time take care of the needs of the others that do want the cards unlocked for various reasons. Trying to find balance isn't easy :)
Sorry to say this - but what doesn't want go into my mind is that somebody give me a gift but want later bring me to pay for this gift - than it is no gift at all.
Or call it a reward - how it is possible to give out a reward and ask afterwards for additional payment for this reward ?
I mean I want have this cards to play, so in general I am fine if they are soulbound as I can play with them and this is what I want, BUT: I don't want receive than hundreds of additional copies from this card without any usecase before I don't pay for this cards - this is what I understand, than they should allow me to exchange this useless reward cards above max-level at least in some other soulbound stuff like merrits, potions, dec-b, maybe even power-core for land or whatever.
Or revive the mystery potions again and let me exchange them against mystery potions - I liked this moment very much when you open this potion and luck if you get something great and if not at least you got a small reward who was really a reward.
I added in part 4 to specifically address the point of having extra cards. I realize there are players that have this issue and its addressed.
Just remember SCH that other people have other issues with things they want to see as well. There isn't one person that is getting all they want in this.
I've tried to listen to everyone's issues and try to find a way to solve the problem. Its not a perfect solution of course, but in my opinion its better than the alternative of "no policy and no change" at all. And the reason is with no movement by anyone and no compromise, then the new players would not be able to get these cards and thus they would be at a tremendous disadvantage in the future.
Yes I understand this and I am absolutely fine if this cards has no burn-value at all. I have never burned a card in production (on the test-server I have) and don't plan to do it.
If a card is sold it add already value to the ecosystem as (mostly) splinterlands receive 4% commission and 2% get burned.
At this point I could live with a change, for example to increase the fees for cards without burn-value.
That this card (at least as single-BCX) will be sold too cheap prevent also the 1 DEC listing fee for every card.
I personally could even live with the solution that this cards cannot be sold at all as I told you I want have this card for playing not for selling - I have really sold very few cards and normally I don't sell cards - now with land out I haven't sold any card and don't plan to sell cards as I can put cards to land, but even this is not interesting with this soulbound-reward cards as I can buy cheaper Chaos-Legion cards in the market than I have to pay for unlocking my soulbound-reward-cards.
Thanks for the feedback here SCH. I don't know if we get consensus for unlock or if we get consensus for remaining soulbound forever. But every person's view matters and we will try to find the answer!
About Point 4 - Do you know any details.
This sounds in every case interesting and I would like to take part in this event if their are attractive prices.
I don't know more than the general idea I shared. But I think its interesting too.
IIRC.. wasn't that the original plan back when they first came out? Soulbound until max level and then free unlock?
I don't know, but that's what looks logical to me ...
In every case they should have any plan.
I really cannot imagine that their plan was to flood the accounts with such a large number of useless cards above max-level.
Where they are now in this discussion ?
I am not sure that they was even thinking about this.
When they was calculating with this why they have not planned something but let the things just run ?
Yes this is exactly the point !
If somebody has maxed out a regular-foil-common card he has burned 399 cards and reduced the supply of cards by 99,75% - Why he should get punished for this by beeing annoyed with hundreds of useless copies of this cards and why splinterlands is not able to offer something for him ?
I done already a suggestion but obvisiouly splinterlands doesn't care at all:
"Once a soulbound-reward-card is maxed, it will be removed from the pool of cards this player can get (can still get gold foil version if not maxed) . If all regular-foil-reward-cards are maxed the player should get only goldfoil-reward-cards and if all regular-foil & gold-foil-reward-cards are maxed out he should get another soulbound ressource (f.e. merrits, blood or power stones, potions, dec-b)."
https://feedback.splinterlands.com/1565
No reaction from splinterlands at all, same as for the suggestions 1551 to 1564 - why they start such a site when they obvisiouly aren't interested at all in feedback ?